Rust Server IndexCard catalogue of Rust servers

Holdings11,620 servers35,915 players77 fresh wipes

Call no.15490 Off the shelf · offline

A Rust Server

Offline 45.11.18.95:28025 checked 40d ago

Subjects 1. vanilla2. modded3. oxide
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,490
top 70%
Last wipeWiped30 AUG2026 · 59d 5h ago
59d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 157 on average
85/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average
127/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average
85/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average
34/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
6/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
15/ 1000
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on A Rust Server?

No gather rate appears in the name A Rust Server. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. Its own label is vanilla: rates, kits and rules are untouched, so it plays as Facepunch made it. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on A Rust Server?

A Rust Server runs a procedural map of size 3,000 with seed 1234, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags and filters

On Rust Server Index, which lists and filters carry A Rust Server?

These lists on Rust Server Index take A Rust Server: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on A Rust Server?

The server's own tags are listed here, and the game's server browser reads them: A Rust Server gives gmvanilla (Game mode): Filed under vanilla survival; mp40 (Max players): 40 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2632 (Protocol): Joining needs you on game protocol 2632; cs162434 (Build): The game build here is 162434; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^v (Vanilla): Rates, kits and rules are untouched, so it plays as Facepunch made it; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

How often is A Rust Server wiped, and on what schedule?

The record holds too few of A Rust Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 59 days 5 hours is when its current world was made.

Players and ranking

Where does A Rust Server sit in the rankings?

The seven-day player-hours ranking places A Rust Server at #15,490, among the top 70% of ranked servers.

How many players are on A Rust Server at the moment?

At present A Rust Server is offline; its last sighting was 40 days 19 hours ago.

Operator and status

What Rust version is A Rust Server on?

Rust network protocol 2632 and build 162434 on Linux is what you will find on A Rust Server. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of A Rust Server?

As of now A Rust Server is offline, with its last appearance 40 days 19 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 13 September 2026.

Where in the world is A Rust Server hosted?

There is no region on record for A Rust Server; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 45.11.18.95:28025.

How to join

What is the way onto A Rust Server?

Enter client.connect 45.11.18.95:28025 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2632,^v,gmvanilla,cs162434,ts8,^o^z

Game

gmvanilla
Game mode Filed under vanilla survival.
mp40
Max players 40 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2632
Protocol Joining needs you on game protocol 2632.
cs162434
Build The game build here is 162434.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Difficulty

^v
Vanilla Rates, kits and rules are untouched, so it plays as Facepunch made it.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.