Rust Server IndexCard catalogue of Rust servers

Holdings11,718 servers59,183 players176 fresh wipes

Call no.15338 On the shelf · online

BudGame MAX 3 | Loot+ | Custom

Online 45.11.16.75:28530 checked 7m ago

Subjects 1. modded2. carbon
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,338
top 69%
Last wipeWiped12 OCT2026 · 16d 17h ago
16d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123411:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct16 Oct20 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.8 daysbetween real wipes
on rhythm
40%of its recent wipes
wipe-day peak
3players, last three wipes

The first 48 hours of its last wipes

Mon 12 OctSun 11 OctSun 11 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
12 OCT 2026Mon 12 Oct, 16:49 UTC16d ago
3 – running 2
11 OCT 2026Sun 11 Oct, 20:40 UTC17d ago
3 – 0.8 days 0
11 OCT 2026Sun 11 Oct, 12:45 UTC17d ago
3 – 0.3 days 0
9 OCT 2026Fri 9 Oct, 21:09 UTC19d ago
2 – 1.6 days 0
8 OCT 2026Thu 8 Oct, 12:30 UTC20d ago
2 – 1.4 days 0
7 OCT 2026Wed 7 Oct, 16:54 UTC21d ago
2 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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146/ 500
EU
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EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
186/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
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RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
11/ 200
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
20/ 1000
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On BudGame MAX 3 | Loot+ | Custom, which rules and settings apply?

No gather rate appears in the name BudGame MAX 3 | Loot+ | Custom. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Carbon. The server has VAC, Valve's anti-cheat, turned on.

What is the map on BudGame MAX 3 | Loot+ | Custom?

Size 4,000, seed 1337: the game generates the procedural map on BudGame MAX 3 | Loot+ | Custom. You can view the map on RustMaps from this page, as the same size and seed give the same map. The name of the map is Custom Map.

Lists and filters

Where does BudGame MAX 3 | Loot+ | Custom appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is BudGame MAX 3 | Loot+ | Custom: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags listed for BudGame MAX 3 | Loot+ | Custom?

Filed under these tags, as published by BudGame MAX 3 | Loot+ | Custom and read by the game's server browser: gmvanilla (Game mode): Filed under vanilla survival; mp100 (Max players): The queue ceiling sits at 100; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

How does a wipe day run on BudGame MAX 3 | Loot+ | Custom?

Its recent wipes averaged 3 players at peak. The latest wipe peaked 22 hours in.

How often is BudGame MAX 3 | Loot+ | Custom wiped, and on what schedule?

BudGame MAX 3 | Loot+ | Custom wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 16 days 17 hours is when its current world was made.

Population

How is BudGame MAX 3 | Loot+ | Custom ranked compared with the rest?

The seven-day player-hours ranking places BudGame MAX 3 | Loot+ | Custom at #15,338, among the top 69% of ranked servers.

What does the player count on BudGame MAX 3 | Loot+ | Custom look like?

The live count for BudGame MAX 3 | Loot+ | Custom stands at 0 players, out of 100 slots. Filed under seven-day average: 0 players.

Server facts

What version does BudGame MAX 3 | Loot+ | Custom use?

Rust network protocol 2634 and build 167781 on Linux is what you will find on BudGame MAX 3 | Loot+ | Custom. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is BudGame MAX 3 | Loot+ | Custom, and is it online now?

Right now BudGame MAX 3 | Loot+ | Custom is up and running. The uptime it reports puts the last restart at about 10 days 17 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. It was first recorded by Rust Server Index on 7 October 2026.

How well does BudGame MAX 3 | Loot+ | Custom perform?

Server fps held at 135 on average across the last 48 hours, never dropping below 13. The entity count reached 61,231, covering buildings, deployables and all else in the world. Up to 3,230 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.

Where in the world is BudGame MAX 3 | Loot+ | Custom hosted?

There is no region on record for BudGame MAX 3 | Loot+ | Custom; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 45.11.16.75:28530.

Connecting

What steps lead onto BudGame MAX 3 | Loot+ | Custom?

If you would rather use the console, press F1 in Rust and enter client.connect 45.11.16.75:28530. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^z,^y

Game

gmvanilla
Game mode Filed under vanilla survival.
mp100
Max players The queue ceiling sits at 100.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Joining needs you on game protocol 2634.
cs167781
Build The game build here is 167781.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.