A Rust Server
Online 43.249.194.92:10675 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Tuesday 3 November, 04:31 UTC, in 4d 5h. Every 7 days · medium confidence
- usual gap
- 6.6 daysbetween real wipes
- on rhythm
- 75%of its recent wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 25%else halves by day 4
Coming wipes
- in 4d 5hTue 3 Nov, 04:31 UTC
- in 6d 20hThu 5 Nov, 19:00 UTCFW
- in 11d 5hTue 10 Nov, 04:16 UTC
- in 18d 5hTue 17 Nov, 04:02 UTC
- in 25d 5hTue 24 Nov, 03:47 UTC
- in 32d 4hTue 1 Dec, 03:32 UTC
- in 34d 20hThu 3 Dec, 19:00 UTCFW
- in 39d 4hTue 8 Dec, 03:18 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 32 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
27 OCT 2026Tue 27 Oct, 04:46 UTC2d ago |
2 | – | running | 0 |
19 OCT 2026Mon 19 Oct, 12:07 UTC10d ago |
1 | halved by day 4 | 7.7 days | 0 |
13 OCT 2026Tue 13 Oct, 08:20 UTC16d ago |
2 | halved by day 4 | 6.2 days | 0 |
6 OCT 2026Tue 6 Oct, 08:34 UTC23d ago |
2 | held half | 7 days | 0 |
30 SEP 2026Wed 30 Sep, 14:31 UTC29d ago |
1 | halved by day 2 | 5.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On A Rust Server, which rules and settings apply?
No gather rate appears in the name A Rust Server. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Which map is in use on A Rust Server?
A Rust Server runs a procedural map of size 3,750 with seed 1337, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map. The name of the map is Custom Map.
Lists and filters
On Rust Server Index, which lists and filters carry A Rust Server?
These lists on Rust Server Index take A Rust Server: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What is meant by the tags on A Rust Server?
The server's own tags are listed here, and the game's server browser reads them: A Rust Server gives gmrust (Game mode): Survival on standard Rust rules; mp4 (Max players): Player cap: 4; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe schedule
What happens on wipe day at A Rust Server?
At their busiest, its recent wipes drew 2 players on average. The latest wipe peaked 32 hours in. Half that peak was held until the next wipe in 25% of its recent wipes. By day 4 the crowd had fallen below half when it didn't hold.
Which wipe timetable does A Rust Server follow?
The recent gap between wipes on A Rust Server is about 6.6 days. Dated for Tuesday 3 November at 04:31 UTC: its next wipe. 2 days 17 hours is when its current world was made.
Player counts
Where does A Rust Server sit in the rankings?
The seven-day player-hours ranking places A Rust Server at #5,785, among the top 26% of ranked servers.
What does the player count on A Rust Server look like?
A Rust Server is currently showing 0 players on 4 slots. Averaged across seven days: 0 players, peaking at 2. The busiest point in the last 48 hours was 12:00 UTC, averaging 2 players.
Server facts
What version does A Rust Server use?
Rust network protocol 2635 and build 168909, on Linux, is what A Rust Server runs. The protocol must match before you can join, and Steam takes care of updating it.
What is the uptime and current status of A Rust Server?
Right now A Rust Server is up and running. About 31 hours ago, by its own uptime figure, is when it last restarted. Of the last 7 full days, 128 of 168 hours were up, 76% of the time. It was first recorded by Rust Server Index on 24 September 2026.
Is the performance on A Rust Server good?
Server fps held at 68 on average across the last 48 hours, never dropping below 43. Buildings, deployables and everything else in the world came to as many as 94,221 entities. Up to 3,110 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.
Where in the world is A Rust Server hosted?
There is no region on record for A Rust Server; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 43.249.194.92:10675.
How to join
How can you connect to A Rust Server?
Two ways in. Type client.connect 43.249.194.92:10675 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp4
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.