Rust Zombie Development | Carbon
Offline 40.160.87.92:28015 checked 44d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
On Rust Zombie Development | Carbon, which rules and settings apply?
The name of Rust Zombie Development | Carbon does not state a gather rate. The default group limit of 8 players applies. The server runs roleplay, roleplay rules, towns and jobs. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Carbon. VAC is off: Valve's anti-cheat is disabled.
What is the map on Rust Zombie Development | Carbon?
Rust Zombie Development | Carbon runs a procedural map, which the game generates.
Tags
On Rust Server Index, which lists and filters carry Rust Zombie Development | Carbon?
Filed under these Rust Server Index lists is Rust Zombie Development | Carbon: Modded Rust servers, filed by play style, Roleplay servers, filed under RP and Rust zombie servers, filed A to Z. Filed under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Which tags are attached to Rust Zombie Development | Carbon, and what do they stand for?
These are the tags Rust Zombie Development | Carbon publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): Player cap: 50; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): Your client must run protocol 2633 to connect; cs162929 (Build): The game build here is 162929; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^m (Monthly): It wipes monthly with the force wipe from Facepunch; ^r (Roleplay): Roleplay is the category here; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe schedule
When does Rust Zombie Development | Carbon wipe?
An estimate from the force wipe gives Rust Zombie Development | Carbon's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its present world dates from 50 days 2 hours. Its tags state a wipe schedule of once a month.
Player counts
How is Rust Zombie Development | Carbon ranked compared with the rest?
On player hours over seven days, Rust Zombie Development | Carbon takes #15,015, within the top – of ranked servers.
How many players are on Rust Zombie Development | Carbon at the moment?
At present Rust Zombie Development | Carbon is offline; its last sighting was 44 days 2 hours ago.
Server details
Which Rust build is Rust Zombie Development | Carbon running?
Rust network protocol 2633 and build 162929, on Linux, is what Rust Zombie Development | Carbon runs. To join you need the same protocol; Steam handles the update.
Is Rust Zombie Development | Carbon reachable, and does it stay up?
Last seen 44 days 2 hours ago, Rust Zombie Development | Carbon is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The earliest sighting at Rust Server Index is 13 September 2026.
What is the location of Rust Zombie Development | Carbon?
Rust Zombie Development | Carbon gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 40.160.87.92:28015.
Connecting
How can you connect to Rust Zombie Development | Carbon?
Two ways in. Type client.connect 40.160.87.92:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2633,^z,^y,^m,^r,gmrust,cs162929,ts8
Game
gmrust
mp50
ts8
v2633
cs162929
ptrak
$r?
Wipe schedule
^m
Gameplay
^r
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.