Rust Server IndexCard catalogue of Rust servers

Holdings11,829 servers89,289 players98 fresh wipes

Call no.15015 Off the shelf · offline

Rust Zombie Development | Carbon

Offline 40.160.87.92:28015 checked 44d ago

Subjects 1. monthly wipes 2. modded3. carbon
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,015
no region published
Last wipeWiped8 SEP2026 · 50d 2h ago
50d ago · monthly schedule
Next wipe
8d 0h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
Record sheet D · loan terms

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average
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EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
50/ 1000
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 73 on average
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EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 67 on average
178/ 1000
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 66 on average
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EU
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Reference desk

Quick answers

From the figures on this page.

Settings and map

On Rust Zombie Development | Carbon, which rules and settings apply?

The name of Rust Zombie Development | Carbon does not state a gather rate. The default group limit of 8 players applies. The server runs roleplay, roleplay rules, towns and jobs. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Carbon. VAC is off: Valve's anti-cheat is disabled.

What is the map on Rust Zombie Development | Carbon?

Rust Zombie Development | Carbon runs a procedural map, which the game generates.

Tags

On Rust Server Index, which lists and filters carry Rust Zombie Development | Carbon?

Filed under these Rust Server Index lists is Rust Zombie Development | Carbon: Modded Rust servers, filed by play style, Roleplay servers, filed under RP and Rust zombie servers, filed A to Z. Filed under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Which tags are attached to Rust Zombie Development | Carbon, and what do they stand for?

These are the tags Rust Zombie Development | Carbon publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): Player cap: 50; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): Your client must run protocol 2633 to connect; cs162929 (Build): The game build here is 162929; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^m (Monthly): It wipes monthly with the force wipe from Facepunch; ^r (Roleplay): Roleplay is the category here; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

When does Rust Zombie Development | Carbon wipe?

An estimate from the force wipe gives Rust Zombie Development | Carbon's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its present world dates from 50 days 2 hours. Its tags state a wipe schedule of once a month.

Player counts

How is Rust Zombie Development | Carbon ranked compared with the rest?

On player hours over seven days, Rust Zombie Development | Carbon takes #15,015, within the top – of ranked servers.

How many players are on Rust Zombie Development | Carbon at the moment?

At present Rust Zombie Development | Carbon is offline; its last sighting was 44 days 2 hours ago.

Server details

Which Rust build is Rust Zombie Development | Carbon running?

Rust network protocol 2633 and build 162929, on Linux, is what Rust Zombie Development | Carbon runs. To join you need the same protocol; Steam handles the update.

Is Rust Zombie Development | Carbon reachable, and does it stay up?

Last seen 44 days 2 hours ago, Rust Zombie Development | Carbon is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

What is the location of Rust Zombie Development | Carbon?

Rust Zombie Development | Carbon gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 40.160.87.92:28015.

Connecting

How can you connect to Rust Zombie Development | Carbon?

Two ways in. Type client.connect 40.160.87.92:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2633,^z,^y,^m,^r,gmrust,cs162929,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp50
Max players Player cap: 50.
ts8
Group limit The team limit is 8, as in the standard game.
v2633
Protocol Your client must run protocol 2633 to connect.
cs162929
Build The game build here is 162929.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Wipe schedule

^m
Monthly It wipes monthly with the force wipe from Facepunch.

Gameplay

^r
Roleplay Roleplay is the category here.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.