Rust Server IndexCard catalogue of Rust servers

Holdings11,875 servers95,389 players387 fresh wipes

Call no.NA15352 Off the shelf · offline

update-check

Offline NA · us2 40.160.241.203:28515 checked 16d ago

Subjects 1. monthly wipes 2. modded3. carbon
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,352
top 71% · #1545 in NA
Last wipeWiped13 OCT2026 · 16d 1h ago
16d ago · monthly schedule
Next wipe
7d 2h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 71% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

wipe-day peak
0players, last three wipes

Coming wipes

  1. in 7d 2hThu 5 Nov, 19:00 UTCFW
  2. in 35d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
13 OCT 2026Tue 13 Oct, 14:36 UTC16d ago
0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does update-check run?

The name of update-check does not state a gather rate. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Carbon plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.

What is the map on update-check?

Generated by the game, the map is procedural on update-check.

Lists and filters

Which lists and filters on Rust Server Index is update-check filed under?

Filed under these Rust Server Index lists is update-check: Modded Rust servers, filed by play style and North American Rust servers. Filed under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

What is meant by the tags on update-check?

The server's own tags are listed here, and the game's server browser reads them: update-check gives gmrust (Game mode): Rust survival, as standard; mp100 (Max players): Player cap: 100; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $rus2 (Region code): us2 is the region code recorded here; ^m (Monthly): A monthly cycle: wipes fall with Facepunch's force wipe; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): Carbon provides the plugin framework; NA (North America): North America is the region shown in the server browser. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

What happens on wipe day at update-check?

Its recent wipes averaged 0 players at peak. The latest wipe peaked 0 hours in.

How often is update-check wiped, and on what schedule?

One wipe a month is all update-check runs, and it comes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its present world dates from 16 days 1 hours. Filed in its tags: a monthly wipe schedule.

Population

Where does update-check sit in the rankings?

The seven-day player-hours ranking places update-check at #15,352 and #1,545 in North America, among the top 71% of ranked servers.

What does the player count on update-check look like?

Filed under offline: update-check, last seen 16 days 1 hours ago.

Operator and status

What version does update-check use?

Rust network protocol 2634 and build 167781 on Linux is what you will find on update-check. To join you need the same protocol; Steam handles the update.

How reliable is update-check, and is it online now?

As of now update-check is offline, with its last appearance 16 days 1 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 13 October 2026.

What is the location of update-check?

The NA tag places update-check in North America by its own listing, and its region code is us2. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 40.160.241.203:28515.

Connecting

What steps lead onto update-check?

Two ways in. Type client.connect 40.160.241.203:28515 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$rus2,v2634,^z,^y,^m,NA,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp100
Max players Player cap: 100.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167781
Build It runs build 167781.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$rus2
Region code us2 is the region code recorded here.

Wipe schedule

^m
Monthly A monthly cycle: wipes fall with Facepunch's force wipe.

Mods and access

^z
Modded This one is Modded, since plugins or settings change how it plays.
^y
Carbon Carbon provides the plugin framework.

Region

NA
North America North America is the region shown in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.