[SEA]128Hz|phrinj|PVP/RP|Vanilla+
Offline NA · us2 40.160.241.203:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
- usual gap
- 1.5 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
Coming wipes
- in 7d 15hThu 5 Nov, 19:00 UTCFW
- in 35d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
17 OCT 2026Sat 17 Oct, 17:39 UTC11d ago |
1 | – | running | 0 |
16 OCT 2026Fri 16 Oct, 20:53 UTC12d ago |
1 | – | 0.9 days | 1 |
13 OCT 2026Tue 13 Oct, 13:32 UTC15d ago |
1 | held half | 3.3 days | 1 |
8 OCT 2026Thu 8 Oct, 01:39 UTC21d ago |
1 | – | 5.5 days | 1 |
7 OCT 2026Wed 7 Oct, 16:58 UTC21d ago |
1 | – | 0.4 days | 0 |
5 OCT 2026Mon 5 Oct, 15:23 UTC23d ago |
2 | held half | 2.1 days | 0 |
4 OCT 2026Sun 4 Oct, 09:56 UTC24d ago |
3 | – | 1.2 days | 0 |
4 OCT 2026Sun 4 Oct, 01:36 UTC25d ago |
3 | – | 0.3 days | 0 |
2 OCT 2026Fri 2 Oct, 05:43 UTC26d ago |
0 | – | 1.8 days | 0 |
1 OCT 2026Thu 1 Oct, 18:14 UTC FW27d ago |
1 | – | 0.5 days | 0 |
1 OCT 2026Thu 1 Oct, 11:04 UTC27d ago |
1 | – | 0.3 days | 1 |
30 SEP 2026Wed 30 Sep, 10:06 UTC28d ago |
1 | – | 1 days | 1 |
25 SEP 2026Fri 25 Sep, 09:04 UTC33d ago |
2 | held half | 5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings and rules does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ run?
The name of [SEA]128Hz|phrinj|PVP/RP|Vanilla+ does not state a gather rate. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Carbon. VAC, Valve's anti-cheat, is enabled.
What is the map on [SEA]128Hz|phrinj|PVP/RP|Vanilla+?
Generated by the game, the procedural map of [SEA]128Hz|phrinj|PVP/RP|Vanilla+ has size 2,500 and seed 7721094. From this page you can view the map on RustMaps; the same size and seed give the same map.
Tags and filters
Where does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take [SEA]128Hz|phrinj|PVP/RP|Vanilla+: Modded Rust servers, filed by play style and North American Rust servers. It appears under the following filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Which tags are attached to [SEA]128Hz|phrinj|PVP/RP|Vanilla+, and what do they stand for?
These are the tags [SEA]128Hz|phrinj|PVP/RP|Vanilla+ publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $rus2 (Region code): Region code on file: us2; ^m (Monthly): It wipes monthly with the force wipe from Facepunch; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon; NA (North America): North America is the region shown in the server browser. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
How does a wipe day run on [SEA]128Hz|phrinj|PVP/RP|Vanilla+?
At their busiest, its recent wipes drew 1 players on average. 2 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
Which wipe timetable does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ follow?
With the force wipe, [SEA]128Hz|phrinj|PVP/RP|Vanilla+ wipes once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. 11 days 6 hours is when its current world was made. A monthly wipe schedule is published in its tags.
Population
Where does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ sit in the rankings?
On seven-day player hours, [SEA]128Hz|phrinj|PVP/RP|Vanilla+ takes #15,358 overall and #1,518 in North America, within the top 69% of ranked servers.
Is [SEA]128Hz|phrinj|PVP/RP|Vanilla+ quiet or crowded?
At present [SEA]128Hz|phrinj|PVP/RP|Vanilla+ is offline; its last sighting was 38 hours ago. 0 players is the average over the past seven days.
Server details
Which Rust build is [SEA]128Hz|phrinj|PVP/RP|Vanilla+ running?
Rust network protocol 2635 and build 168909, on Linux, is what [SEA]128Hz|phrinj|PVP/RP|Vanilla+ runs. To join you need the same protocol; Steam handles the update.
How reliable is [SEA]128Hz|phrinj|PVP/RP|Vanilla+, and is it online now?
The server is down at this moment; the last sighting of [SEA]128Hz|phrinj|PVP/RP|Vanilla+ was 38 hours ago. It was up 111 of 168 hours across the last 7 full days, or 66% of the time. On 25 September 2026 it was first seen by Rust Server Index.
What is the location of [SEA]128Hz|phrinj|PVP/RP|Vanilla+?
[SEA]128Hz|phrinj|PVP/RP|Vanilla+ gives North America as its location, the tag NA and the region code us2. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 40.160.241.203:28015.
Connecting
How can you connect to [SEA]128Hz|phrinj|PVP/RP|Vanilla+?
If you would rather use the console, press F1 in Rust and enter client.connect 40.160.241.203:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. The website can be found at https://www.youtube.com/@phrinj?cbrd=1&ucbcb=1.
Server tags
What each one means.
Published as mp100,ptrak,$rus2,v2635,^z,^y,^m,NA,gmrust,cs168909,ts8
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$rus2
Wipe schedule
^m
Mods and access
^z
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
