Rust Server IndexCard catalogue of Rust servers

Holdings11,672 servers34,284 players85 fresh wipes

Call no.NA15358 Off the shelf · offline

[SEA]128Hz|phrinj|PVP/RP|Vanilla+

Offline NA · us2 40.160.241.203:28015 checked 1d ago

Subjects 1. monthly wipes 2. modded3. carbon
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,358
top 69% · #1518 in NA
Last wipeWiped17 OCT2026 · 11d 6h ago
11d ago · monthly schedule
Next wipe
7d 15h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123404:0006:0008:0009:0011:0013:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep2 Oct9 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

usual gap
1.5 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

Coming wipes

  1. in 7d 15hThu 5 Nov, 19:00 UTCFW
  2. in 35d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 17 OctFri 16 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
17 OCT 2026Sat 17 Oct, 17:39 UTC11d ago
1 – running 0
16 OCT 2026Fri 16 Oct, 20:53 UTC12d ago
1 – 0.9 days 1
13 OCT 2026Tue 13 Oct, 13:32 UTC15d ago
1 held half 3.3 days 1
8 OCT 2026Thu 8 Oct, 01:39 UTC21d ago
1 – 5.5 days 1
7 OCT 2026Wed 7 Oct, 16:58 UTC21d ago
1 – 0.4 days 0
5 OCT 2026Mon 5 Oct, 15:23 UTC23d ago
2 held half 2.1 days 0
4 OCT 2026Sun 4 Oct, 09:56 UTC24d ago
3 – 1.2 days 0
4 OCT 2026Sun 4 Oct, 01:36 UTC25d ago
3 – 0.3 days 0
2 OCT 2026Fri 2 Oct, 05:43 UTC26d ago
0 – 1.8 days 0
1 OCT 2026Thu 1 Oct, 18:14 UTC FW27d ago
1 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ run?

The name of [SEA]128Hz|phrinj|PVP/RP|Vanilla+ does not state a gather rate. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Carbon. VAC, Valve's anti-cheat, is enabled.

What is the map on [SEA]128Hz|phrinj|PVP/RP|Vanilla+?

Generated by the game, the procedural map of [SEA]128Hz|phrinj|PVP/RP|Vanilla+ has size 2,500 and seed 7721094. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags and filters

Where does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take [SEA]128Hz|phrinj|PVP/RP|Vanilla+: Modded Rust servers, filed by play style and North American Rust servers. It appears under the following filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Which tags are attached to [SEA]128Hz|phrinj|PVP/RP|Vanilla+, and what do they stand for?

These are the tags [SEA]128Hz|phrinj|PVP/RP|Vanilla+ publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $rus2 (Region code): Region code on file: us2; ^m (Monthly): It wipes monthly with the force wipe from Facepunch; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon; NA (North America): North America is the region shown in the server browser. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

How does a wipe day run on [SEA]128Hz|phrinj|PVP/RP|Vanilla+?

At their busiest, its recent wipes drew 1 players on average. 2 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Which wipe timetable does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ follow?

With the force wipe, [SEA]128Hz|phrinj|PVP/RP|Vanilla+ wipes once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. 11 days 6 hours is when its current world was made. A monthly wipe schedule is published in its tags.

Population

Where does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ sit in the rankings?

On seven-day player hours, [SEA]128Hz|phrinj|PVP/RP|Vanilla+ takes #15,358 overall and #1,518 in North America, within the top 69% of ranked servers.

Is [SEA]128Hz|phrinj|PVP/RP|Vanilla+ quiet or crowded?

At present [SEA]128Hz|phrinj|PVP/RP|Vanilla+ is offline; its last sighting was 38 hours ago. 0 players is the average over the past seven days.

Server details

Which Rust build is [SEA]128Hz|phrinj|PVP/RP|Vanilla+ running?

Rust network protocol 2635 and build 168909, on Linux, is what [SEA]128Hz|phrinj|PVP/RP|Vanilla+ runs. To join you need the same protocol; Steam handles the update.

How reliable is [SEA]128Hz|phrinj|PVP/RP|Vanilla+, and is it online now?

The server is down at this moment; the last sighting of [SEA]128Hz|phrinj|PVP/RP|Vanilla+ was 38 hours ago. It was up 111 of 168 hours across the last 7 full days, or 66% of the time. On 25 September 2026 it was first seen by Rust Server Index.

What is the location of [SEA]128Hz|phrinj|PVP/RP|Vanilla+?

[SEA]128Hz|phrinj|PVP/RP|Vanilla+ gives North America as its location, the tag NA and the region code us2. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 40.160.241.203:28015.

Connecting

How can you connect to [SEA]128Hz|phrinj|PVP/RP|Vanilla+?

If you would rather use the console, press F1 in Rust and enter client.connect 40.160.241.203:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. The website can be found at https://www.youtube.com/@phrinj?cbrd=1&ucbcb=1.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$rus2,v2635,^z,^y,^m,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp100
Max players 100 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build Build on file: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$rus2
Region code Region code on file: us2.

Wipe schedule

^m
Monthly It wipes monthly with the force wipe from Facepunch.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon.

Region

NA
North America North America is the region shown in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.