Rust Server IndexCard catalogue of Rust servers

Holdings11,675 servers46,574 players93 fresh wipes

Call no.NA15895 Off the shelf · offline

BotWorld II ZoneWar

Offline NA 40.160.20.231:29015 checked 27d ago

Subjects 1. monthly wipes 2. modded3. oxide
Players now
0/ 200
0% full
7-day average
0
peak –
Rank
#15,895
top 70% · #1579 in NA
Last wipeWiped1 OCT2026 · 28d 7h ago
28d ago · monthly schedule
Next wipe
6d 16h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence

usual gap
2.8 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
50%else halves by day 1

Coming wipes

  1. in 6d 16hThu 5 Nov, 19:00 UTCFW
  2. in 34d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctSat 26 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 19:12 UTC FW28d ago
1 – running 0
26 SEP 2026Sat 26 Sep, 19:11 UTC33d ago
2 held half 5 days 0
18 SEP 2026Fri 18 Sep, 12:17 UTC41d ago
1 halved by day 1 8.3 days 1
17 SEP 2026Thu 17 Sep, 21:03 UTC42d ago
1 – 0.6 days 0
17 SEP 2026Thu 17 Sep, 13:19 UTC42d ago
1 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Map and rules

On BotWorld II ZoneWar, which rules and settings apply?

You will find no gather rate in the name of BotWorld II ZoneWar. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.

What is the map on BotWorld II ZoneWar?

Size 2,750, seed 414299023: the game generates the procedural map on BotWorld II ZoneWar. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Lists and filters

Where does BotWorld II ZoneWar appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include BotWorld II ZoneWar are Modded Rust servers, filed by play style and North American Rust servers. Filed under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which tags are attached to BotWorld II ZoneWar, and what do they stand for?

These are the tags BotWorld II ZoneWar publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp200 (Max players): Player cap: 200; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Joining needs you on game protocol 2634; cs166586 (Build): It runs build 166586; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^m (Monthly): It wipes monthly with the force wipe from Facepunch; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays; NA (North America): The browser files it under North America. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

What should you expect on BotWorld II ZoneWar when wipe day comes?

The average peak across its recent wipes is 1 players. 3 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 50% of its recent wipes. In the other cases, numbers dropped below half by day 1.

When does BotWorld II ZoneWar wipe?

The only wipe on BotWorld II ZoneWar is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. Its present world dates from 28 days 7 hours. A monthly wipe schedule is published in its tags.

Population

How is BotWorld II ZoneWar ranked compared with the rest?

Filed under rankings: #15,895 for BotWorld II ZoneWar on seven-day player hours, #1,579 in North America, top 70% overall.

Is BotWorld II ZoneWar quiet or crowded?

At present BotWorld II ZoneWar is offline; its last sighting was 27 days 14 hours ago.

Server facts

What version does BotWorld II ZoneWar use?

Rust network protocol 2634 and build 166586, on Windows, is what BotWorld II ZoneWar runs. To join you need the same protocol; Steam handles the update.

How reliable is BotWorld II ZoneWar, and is it online now?

The server is down at this moment; the last sighting of BotWorld II ZoneWar was 27 days 14 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 16 September 2026.

Where in the world is BotWorld II ZoneWar hosted?

BotWorld II ZoneWar gives North America as its location and the tag NA. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 40.160.20.231:29015.

Joining the server

What is the way onto BotWorld II ZoneWar?

Enter client.connect 40.160.20.231:29015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. The website can be found at https://discord.com/invite/5NzyCDXe5z.

Subject headings explained

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2634,^m,NA,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp200
Max players Player cap: 200.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Joining needs you on game protocol 2634.
cs166586
Build It runs build 166586.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Wipe schedule

^m
Monthly It wipes monthly with the force wipe from Facepunch.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Region

NA
North America The browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.