BotWorld II ZoneWar
Offline NA 40.160.20.231:29015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence
- usual gap
- 2.8 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 50%else halves by day 1
Coming wipes
- in 6d 16hThu 5 Nov, 19:00 UTCFW
- in 34d 16hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
1 OCT 2026Thu 1 Oct, 19:12 UTC FW28d ago |
1 | – | running | 0 |
26 SEP 2026Sat 26 Sep, 19:11 UTC33d ago |
2 | held half | 5 days | 0 |
18 SEP 2026Fri 18 Sep, 12:17 UTC41d ago |
1 | halved by day 1 | 8.3 days | 1 |
17 SEP 2026Thu 17 Sep, 21:03 UTC42d ago |
1 | – | 0.6 days | 0 |
17 SEP 2026Thu 17 Sep, 13:19 UTC42d ago |
1 | – | 0.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
On BotWorld II ZoneWar, which rules and settings apply?
You will find no gather rate in the name of BotWorld II ZoneWar. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.
What is the map on BotWorld II ZoneWar?
Size 2,750, seed 414299023: the game generates the procedural map on BotWorld II ZoneWar. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Lists and filters
Where does BotWorld II ZoneWar appear among the Rust Server Index lists and filters?
The Rust Server Index lists that include BotWorld II ZoneWar are Modded Rust servers, filed by play style and North American Rust servers. Filed under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which tags are attached to BotWorld II ZoneWar, and what do they stand for?
These are the tags BotWorld II ZoneWar publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp200 (Max players): Player cap: 200; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Joining needs you on game protocol 2634; cs166586 (Build): It runs build 166586; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^m (Monthly): It wipes monthly with the force wipe from Facepunch; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays; NA (North America): The browser files it under North America. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe dates
What should you expect on BotWorld II ZoneWar when wipe day comes?
The average peak across its recent wipes is 1 players. 3 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 50% of its recent wipes. In the other cases, numbers dropped below half by day 1.
When does BotWorld II ZoneWar wipe?
The only wipe on BotWorld II ZoneWar is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. Its present world dates from 28 days 7 hours. A monthly wipe schedule is published in its tags.
Population
How is BotWorld II ZoneWar ranked compared with the rest?
Filed under rankings: #15,895 for BotWorld II ZoneWar on seven-day player hours, #1,579 in North America, top 70% overall.
Is BotWorld II ZoneWar quiet or crowded?
At present BotWorld II ZoneWar is offline; its last sighting was 27 days 14 hours ago.
Server facts
What version does BotWorld II ZoneWar use?
Rust network protocol 2634 and build 166586, on Windows, is what BotWorld II ZoneWar runs. To join you need the same protocol; Steam handles the update.
How reliable is BotWorld II ZoneWar, and is it online now?
The server is down at this moment; the last sighting of BotWorld II ZoneWar was 27 days 14 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 16 September 2026.
Where in the world is BotWorld II ZoneWar hosted?
BotWorld II ZoneWar gives North America as its location and the tag NA. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 40.160.20.231:29015.
Joining the server
What is the way onto BotWorld II ZoneWar?
Enter client.connect 40.160.20.231:29015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. The website can be found at https://discord.com/invite/5NzyCDXe5z.
Server tags
What each one means.
Published as mp200,ptrak,$r?,v2634,^m,NA,gmrust,cs166586,ts8,^o^z
Game
gmrust
mp200
ts8
v2634
cs166586
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
