Rust RP Test Server
Online 40.160.19.130:29015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 3.3 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
17 OCT 2026Sat 17 Oct, 12:12 UTC12d ago |
1 | – | running | 1 |
16 OCT 2026Fri 16 Oct, 14:15 UTC13d ago |
1 | – | 0.9 days | 1 |
11 OCT 2026Sun 11 Oct, 22:59 UTC18d ago |
2 | halved by day 2 | 4.6 days | 0 |
1 OCT 2026Thu 1 Oct, 17:59 UTC FW28d ago |
1 | halved by day 1 | 10.2 days | 1 |
17 SEP 2026Thu 17 Sep, 23:28 UTC42d ago |
1 | halved by day 1 | 13.8 days | 0 |
16 SEP 2026Wed 16 Sep, 00:24 UTC44d ago |
1 | – | 2 days | 1 |
14 SEP 2026Mon 14 Sep, 02:09 UTC46d ago |
1 | – | 1.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
What settings and rules does Rust RP Test Server run?
No gather rate appears in the name Rust RP Test Server. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Carbon. Vanilla is the server's own description: no changed rates, kits or rules: this is the game Facepunch ships. VAC, Valve's anti-cheat, is enabled.
Tags and filters
On Rust Server Index, which lists and filters carry Rust RP Test Server?
The Rust Server Index lists that include Rust RP Test Server are Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
What is meant by the tags on Rust RP Test Server?
These are the tags Rust RP Test Server publishes; the game's server browser reads this list: gmvanilla (Game mode): Survival in vanilla form; mp0 (Max players): Player cap: 0; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): Plugins run through Carbon. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe schedule
What happens on wipe day at Rust RP Test Server?
At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the other cases, numbers dropped below half by day 1.
When does Rust RP Test Server wipe?
There is no next wipe to predict for Rust RP Test Server, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 126 days 14 hours is when its current world was made.
Players and ranking
Where does Rust RP Test Server sit in the rankings?
On player hours over seven days, Rust RP Test Server takes #8,458, within the top 38% of ranked servers.
Is Rust RP Test Server quiet or crowded?
Rust RP Test Server is currently showing 0 players. The seven-day average is 0 players; the peak reached 2. Filed under busiest hour: 16:00 UTC in the last 48 hours, averaging 1 players.
Server facts
Which Rust build is Rust RP Test Server running?
Rust network protocol 2635 and build 168909 on Linux is what you will find on Rust RP Test Server. Steam keeps your game updated, but the protocol must match for you to join.
Is Rust RP Test Server reachable, and does it stay up?
You will find Rust RP Test Server online as of now. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. On 13 September 2026 it was first seen by Rust Server Index.
Which region is Rust RP Test Server in?
No region is published by Rust RP Test Server. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 40.160.19.130:29015.
Connecting
What steps lead onto Rust RP Test Server?
Enter client.connect 40.160.19.130:29015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp0,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168909,ts8
Game
gmvanilla
mp0
ts8
v2635
cs168909
ptrak
$r?
Difficulty
^v
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.