Rust Server IndexCard catalogue of Rust servers

Holdings11,837 servers77,657 players257 fresh wipes

Call no.2X15319 Off the shelf · offline

Rust Zombie PvE [PVE][2x]

Offline 39.130.48.177:28015 checked 11d ago

Subjects 1. 2x 2. pve
Players now
0/ 30
0% full
7-day average
0
peak –
Rank
#15,319
top 70%
Last wipeWiped15 OCT2026 · 14d 7h ago
14d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct17 Oct19 Oct21 Oct23 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU2X
PVE | UA | x2 | Raidable Bases | Event | KyivRaid | UKRAINAEU · groups of 8+ · 2x · monthly · 14 on average
12/ 150
NA2X
[US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases|NA · groups of 15+ · 2x · biweekly · 13 on average
14/ 100
EA2X
[TW/HK/Asia] EK RUST|月清PVE|2X-2.5X|活動PVPEA · groups of 16+ · 2x · monthly · 10 on average
13/ 50
2X
Prestige PVE HARD x2 LOOT+,NPC, ZOMBIE, CUSTOM, QUEST, SKILLSgroups of 20+ · 2x · weekly · 8 on average
10/ 100
2X
[PvE] ExaRust #2 x2-x5 | RB | Skills | Events | NoRaid | NoKillgroups of 10+ · 2x · monthly · 7 on average
10/ 100
SA2X
LOS EXILIADOS | PVE - X2 [LATAM]SA · groups of 8+ · 2x · biweekly · 6 on average
1/ 60
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on Rust Zombie PvE [PVE][2x]?

Rust Zombie PvE [PVE][2x] sets gather at 2x, as its name shows. The group limit is 8 players, the game's default. The server runs pve, no PvP fighting. Filed under Community in the server browser, it is a community server. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on Rust Zombie PvE [PVE][2x]?

Rust Zombie PvE [PVE][2x] runs a procedural map, which the game generates.

Tags and filters

On Rust Server Index, which lists and filters carry Rust Zombie PvE [PVE][2x]?

The Rust Server Index lists that include Rust Zombie PvE [PVE][2x] are Rust servers filed under 2x gather rate, Community Rust servers, indexed, Rust PvE servers, filed A to Z and Rust zombie servers, filed A to Z. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Gather rate: 2x.

How should you read the tags listed for Rust Zombie PvE [PVE][2x]?

The server's own tags are listed here, and the game's server browser reads them: Rust Zombie PvE [PVE][2x] gives gmrust (Game mode): Survival on standard Rust rules; mp30 (Max players): The queue ceiling sits at 30; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): Build on file: 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^p (PvE): Player against player combat is off; the world supplies the danger. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

Which wipe timetable does Rust Zombie PvE [PVE][2x] follow?

The record holds too few of Rust Zombie PvE [PVE][2x]'s wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 14 days 7 hours is when its current world was made.

Player counts

How is Rust Zombie PvE [PVE][2x] ranked compared with the rest?

On player hours over seven days, Rust Zombie PvE [PVE][2x] takes #15,319, within the top 70% of ranked servers.

What does the player count on Rust Zombie PvE [PVE][2x] look like?

Filed under offline: Rust Zombie PvE [PVE][2x], last seen 11 days 11 hours ago.

Server facts

Which Rust build is Rust Zombie PvE [PVE][2x] running?

Rust network protocol 2634 and build 167781 on Linux is what you will find on Rust Zombie PvE [PVE][2x]. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of Rust Zombie PvE [PVE][2x]?

The server is down at this moment; the last sighting of Rust Zombie PvE [PVE][2x] was 11 days 11 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 15 October 2026 it was first seen by Rust Server Index.

What is the location of Rust Zombie PvE [PVE][2x]?

Rust Zombie PvE [PVE][2x] gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 39.130.48.177:28015.

Connecting

What steps lead onto Rust Zombie PvE [PVE][2x]?

Two ways in. Type client.connect 39.130.48.177:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp30,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp30
Max players The queue ceiling sits at 30.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167781
Build Build on file: 167781.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Gameplay

^p
PvE Player against player combat is off; the world supplies the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.