RustDev staging test (local only)
Offline 38.64.19.137:28115 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On RustDev staging test (local only), which rules and settings apply?
No gather rate appears in the name RustDev staging test (local only). The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on RustDev staging test (local only)?
A procedural map, generated by the game, is what RustDev staging test (local only) runs.
Tags
Which lists and filters on Rust Server Index is RustDev staging test (local only) filed under?
These lists on Rust Server Index take RustDev staging test (local only): Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags listed for RustDev staging test (local only)?
Filed under these tags, as published by RustDev staging test (local only) and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Your client must run protocol 2634 to connect; cs166655 (Build): Build on file: 166655; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe schedule
When does RustDev staging test (local only) wipe?
RustDev staging test (local only)'s rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 25 days 5 hours.
Players and ranking
How is RustDev staging test (local only) ranked compared with the rest?
On player hours over seven days, RustDev staging test (local only) takes #15,962, within the top 71% of ranked servers.
What does the player count on RustDev staging test (local only) look like?
At present RustDev staging test (local only) is offline; its last sighting was 25 days 4 hours ago.
Operator and status
Which Rust build is RustDev staging test (local only) running?
Rust network protocol 2634 and build 166655 on Windows is what you will find on RustDev staging test (local only). Steam keeps your game updated, but the protocol must match for you to join.
Is RustDev staging test (local only) reachable, and does it stay up?
The server is down at this moment; the last sighting of RustDev staging test (local only) was 25 days 4 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 4 October 2026 it was first seen by Rust Server Index.
What is the location of RustDev staging test (local only)?
There is no region on record for RustDev staging test (local only); it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 38.64.19.137:28115.
Joining the server
How can you connect to RustDev staging test (local only)?
Two ways in. Type client.connect 38.64.19.137:28115 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs166655,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs166655
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.