Rust Server IndexCard catalogue of Rust servers

Holdings11,828 servers91,106 players433 fresh wipes

Call no.15800 Off the shelf · offline

RustDev release test (local only)

Offline 38.64.19.137:28015 checked 19d ago

Subjects 1. modded2. oxide
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,800
top 72%
Last wipeWiped4 OCT2026 · 25d 0h ago
25d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct7 Oct9 Oct12 Oct14 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Settings and map

On RustDev release test (local only), which rules and settings apply?

No gather rate appears in the name RustDev release test (local only). The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.

What is the map on RustDev release test (local only)?

A procedural map, generated by the game, is what RustDev release test (local only) runs.

Tags and filters

On Rust Server Index, which lists and filters carry RustDev release test (local only)?

These lists on Rust Server Index take RustDev release test (local only): Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on RustDev release test (local only)?

Filed under these tags, as published by RustDev release test (local only) and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): Player cap: 10; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Your client must run protocol 2634 to connect; cs166652 (Build): It runs build 166652; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

When does RustDev release test (local only) wipe?

Its rhythm is not yet clear, since the record holds too few of RustDev release test (local only)'s wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 25 days is when its current world was made.

Players and ranking

Where does RustDev release test (local only) sit in the rankings?

Filed under rankings: #15,800 for RustDev release test (local only) on seven-day player hours, top 72% overall.

How many players are on RustDev release test (local only) at the moment?

Filed under offline: RustDev release test (local only), last seen 19 days 17 hours ago.

Server facts

What Rust version is RustDev release test (local only) on?

Rust network protocol 2634 and build 166652 on Windows is what you will find on RustDev release test (local only). To join you need the same protocol; Steam handles the update.

What is the uptime and current status of RustDev release test (local only)?

As of now RustDev release test (local only) is offline, with its last appearance 19 days 17 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 4 October 2026 it was first seen by Rust Server Index.

Which region is RustDev release test (local only) in?

There is no region on record for RustDev release test (local only); it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 38.64.19.137:28015.

Connecting

What steps lead onto RustDev release test (local only)?

Enter client.connect 38.64.19.137:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players Player cap: 10.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Your client must run protocol 2634 to connect.
cs166652
Build It runs build 166652.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.