Rust Server IndexCard catalogue of Rust servers

Holdings11,762 servers65,727 players193 fresh wipes

Call no.15125 Off the shelf · offline

RustDev release-3 test (local only)

Offline 38.64.19.109:28515 checked 13d ago

Subjects 1. modded2. oxide
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,125
top 70%
Last wipeWiped11 OCT2026 · 17d 15h ago
17d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct13 Oct15 Oct18 Oct20 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Settings and map

On RustDev release-3 test (local only), which rules and settings apply?

The name of RustDev release-3 test (local only) does not state a gather rate. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is in use on RustDev release-3 test (local only)?

A procedural map, generated by the game, is what RustDev release-3 test (local only) runs.

Tags

Where does RustDev release-3 test (local only) appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is RustDev release-3 test (local only): Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags are attached to RustDev release-3 test (local only), and what do they stand for?

These are the tags RustDev release-3 test (local only) publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): Player cap: 10; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

How often is RustDev release-3 test (local only) wiped, and on what schedule?

RustDev release-3 test (local only)'s rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 17 days 15 hours is when its current world was made.

Population

Where does RustDev release-3 test (local only) sit in the rankings?

Filed under rankings: #15,125 for RustDev release-3 test (local only) on seven-day player hours, top 70% overall.

Is RustDev release-3 test (local only) quiet or crowded?

Filed under offline: RustDev release-3 test (local only), last seen 13 days 11 hours ago.

Operator and status

Which Rust build is RustDev release-3 test (local only) running?

Rust network protocol 2634 and build 167781, on Windows, is what RustDev release-3 test (local only) runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is RustDev release-3 test (local only), and is it online now?

The server is down at this moment; the last sighting of RustDev release-3 test (local only) was 13 days 11 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 11 October 2026.

Where in the world is RustDev release-3 test (local only) hosted?

No region is published by RustDev release-3 test (local only). No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 38.64.19.109:28515.

How to join

What is the way onto RustDev release-3 test (local only)?

Enter client.connect 38.64.19.109:28515 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players Player cap: 10.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Joining needs you on game protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.