RustDev release test (local only)
Offline 38.64.19.109:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
Where can you read the rules and settings that apply on RustDev release test (local only)?
You will find no gather rate in the name of RustDev release test (local only). The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is in use on RustDev release test (local only)?
Generated by the game, the map is procedural on RustDev release test (local only).
Tags
On Rust Server Index, which lists and filters carry RustDev release test (local only)?
Filed under these Rust Server Index lists is RustDev release test (local only): Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags are attached to RustDev release test (local only), and what do they stand for?
Filed under these tags, as published by RustDev release test (local only) and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): Player cap: 10; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): The game build here is 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe dates
Which wipe timetable does RustDev release test (local only) follow?
Its rhythm is not yet clear, since the record holds too few of RustDev release test (local only)'s wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 24 days 21 hours is when its current world was made.
Players and ranking
What position does RustDev release test (local only) hold among Rust servers?
On player hours over seven days, RustDev release test (local only) takes #15,137, within the top 70% of ranked servers.
What does the player count on RustDev release test (local only) look like?
At present RustDev release test (local only) is offline; its last sighting was 13 days 15 hours ago.
Server facts
What version does RustDev release test (local only) use?
Rust network protocol 2634 and build 167781, on Windows, is what RustDev release test (local only) runs. The protocol must match before you can join, and Steam takes care of updating it.
Is RustDev release test (local only) reachable, and does it stay up?
The server is down at this moment; the last sighting of RustDev release test (local only) was 13 days 15 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 10 October 2026.
Where in the world is RustDev release test (local only) hosted?
There is no region on record for RustDev release test (local only); it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 38.64.19.109:28015.
How to join
What steps lead onto RustDev release test (local only)?
Two ways in. Type client.connect 38.64.19.109:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.