RustDev release test (local only)
Offline 38.64.18.70:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings and rules does RustDev release test (local only) run?
You will find no gather rate in the name of RustDev release test (local only). The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.
Which map is in use on RustDev release test (local only)?
Generated by the game, the map is procedural on RustDev release test (local only).
Lists and filters
Which lists and filters on Rust Server Index is RustDev release test (local only) filed under?
Filed under these Rust Server Index lists is RustDev release test (local only): Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags are attached to RustDev release test (local only), and what do they stand for?
These are the tags RustDev release test (local only) publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipes and resets
When does RustDev release test (local only) wipe?
The record holds too few of RustDev release test (local only)'s wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 25 days 5 hours.
Players and ranking
How is RustDev release test (local only) ranked compared with the rest?
On player hours over seven days, RustDev release test (local only) takes #15,284, within the top 69% of ranked servers.
What does the player count on RustDev release test (local only) look like?
Filed under offline: RustDev release test (local only), last seen 2 days 3 hours ago. Averaged over the last seven days, the count is 0 players.
Server facts
What version does RustDev release test (local only) use?
Rust network protocol 2635 and build 168909, on Windows, is what RustDev release test (local only) runs. Steam keeps your game updated, but the protocol must match for you to join.
Is RustDev release test (local only) reachable, and does it stay up?
Last seen 2 days 3 hours ago, RustDev release test (local only) is offline right now. Uptime for the last 2 full days came to 0%, 0 hours out of 48. It was first recorded by Rust Server Index on 27 October 2026.
Where in the world is RustDev release test (local only) hosted?
RustDev release test (local only) gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 38.64.18.70:28015.
Joining the server
What is the way onto RustDev release test (local only)?
If you would rather use the console, press F1 in Rust and enter client.connect 38.64.18.70:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.