Rust Server IndexCard catalogue of Rust servers

Holdings11,766 servers66,169 players192 fresh wipes

Call no.15318 On the shelf · online

Lizard Gaming|Vanilla|Weekly

Online 38.46.218.27:28015 checked 9m ago

Subjects 1. modded2. oxide
Players now
0/ 150
0% full
7-day average
0
peak –
Rank
#15,318
top 69%
Last wipeWiped24 SEP2026 · 35d 7h ago
35d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123413:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does Lizard Gaming|Vanilla|Weekly run?

No gather rate appears in the name Lizard Gaming|Vanilla|Weekly. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on Lizard Gaming|Vanilla|Weekly?

Generated by the game, the procedural map of Lizard Gaming|Vanilla|Weekly has size 3,750 and seed 897658. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Lists and filters

Which lists and filters on Rust Server Index is Lizard Gaming|Vanilla|Weekly filed under?

These lists on Rust Server Index take Lizard Gaming|Vanilla|Weekly: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags are attached to Lizard Gaming|Vanilla|Weekly, and what do they stand for?

These are the tags Lizard Gaming|Vanilla|Weekly publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp150 (Max players): The queue ceiling sits at 150; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): Your client must run protocol 2633 to connect; cs165217 (Build): Build on file: 165217; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

Which wipe timetable does Lizard Gaming|Vanilla|Weekly follow?

The record holds too few of Lizard Gaming|Vanilla|Weekly's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 35 days 7 hours.

Player counts

Where does Lizard Gaming|Vanilla|Weekly sit in the rankings?

The seven-day player-hours ranking places Lizard Gaming|Vanilla|Weekly at #15,318, among the top 69% of ranked servers.

How many players are on Lizard Gaming|Vanilla|Weekly at the moment?

The live count for Lizard Gaming|Vanilla|Weekly stands at 0 players, out of 150 slots. 0 players is the average over the past seven days.

Operator and status

What version does Lizard Gaming|Vanilla|Weekly use?

Rust network protocol 2633 and build 165217 on Linux is what you will find on Lizard Gaming|Vanilla|Weekly. To join you need the same protocol; Steam handles the update.

How reliable is Lizard Gaming|Vanilla|Weekly, and is it online now?

Right now Lizard Gaming|Vanilla|Weekly is up and running. The uptime it reports puts the last restart at about 5 days 2 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The earliest sighting at Rust Server Index is 24 September 2026.

Is the performance on Lizard Gaming|Vanilla|Weekly good?

Averaged over the last 48 hours, server fps was 225, with a low of 210. The entity count reached 77,131, covering buildings, deployables and all else in the world. The peak memory figure stood at 3,341 MB. A climbing entity count and low fps are felt by players as lag.

Where in the world is Lizard Gaming|Vanilla|Weekly hosted?

No region is published by Lizard Gaming|Vanilla|Weekly. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 38.46.218.27:28015.

Joining the server

What steps lead onto Lizard Gaming|Vanilla|Weekly?

If you would rather use the console, press F1 in Rust and enter client.connect 38.46.218.27:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp150
Max players The queue ceiling sits at 150.
ts8
Group limit Game default applies: teams of up to 8.
v2633
Protocol Your client must run protocol 2633 to connect.
cs165217
Build Build on file: 165217.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.