Lizard Gaming|Vanilla|Weekly
Online 38.46.218.27:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
What settings and rules does Lizard Gaming|Vanilla|Weekly run?
No gather rate appears in the name Lizard Gaming|Vanilla|Weekly. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on Lizard Gaming|Vanilla|Weekly?
Generated by the game, the procedural map of Lizard Gaming|Vanilla|Weekly has size 3,750 and seed 897658. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Lists and filters
Which lists and filters on Rust Server Index is Lizard Gaming|Vanilla|Weekly filed under?
These lists on Rust Server Index take Lizard Gaming|Vanilla|Weekly: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags are attached to Lizard Gaming|Vanilla|Weekly, and what do they stand for?
These are the tags Lizard Gaming|Vanilla|Weekly publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp150 (Max players): The queue ceiling sits at 150; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): Your client must run protocol 2633 to connect; cs165217 (Build): Build on file: 165217; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
Which wipe timetable does Lizard Gaming|Vanilla|Weekly follow?
The record holds too few of Lizard Gaming|Vanilla|Weekly's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 35 days 7 hours.
Player counts
Where does Lizard Gaming|Vanilla|Weekly sit in the rankings?
The seven-day player-hours ranking places Lizard Gaming|Vanilla|Weekly at #15,318, among the top 69% of ranked servers.
How many players are on Lizard Gaming|Vanilla|Weekly at the moment?
The live count for Lizard Gaming|Vanilla|Weekly stands at 0 players, out of 150 slots. 0 players is the average over the past seven days.
Operator and status
What version does Lizard Gaming|Vanilla|Weekly use?
Rust network protocol 2633 and build 165217 on Linux is what you will find on Lizard Gaming|Vanilla|Weekly. To join you need the same protocol; Steam handles the update.
How reliable is Lizard Gaming|Vanilla|Weekly, and is it online now?
Right now Lizard Gaming|Vanilla|Weekly is up and running. The uptime it reports puts the last restart at about 5 days 2 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The earliest sighting at Rust Server Index is 24 September 2026.
Is the performance on Lizard Gaming|Vanilla|Weekly good?
Averaged over the last 48 hours, server fps was 225, with a low of 210. The entity count reached 77,131, covering buildings, deployables and all else in the world. The peak memory figure stood at 3,341 MB. A climbing entity count and low fps are felt by players as lag.
Where in the world is Lizard Gaming|Vanilla|Weekly hosted?
No region is published by Lizard Gaming|Vanilla|Weekly. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 38.46.218.27:28015.
Joining the server
What steps lead onto Lizard Gaming|Vanilla|Weekly?
If you would rather use the console, press F1 in Rust and enter client.connect 38.46.218.27:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp150,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp150
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.