Rust Server IndexCard catalogue of Rust servers

Holdings11,680 servers38,014 players94 fresh wipes

Call no.15353 On the shelf · online

Nash Rust PvE

Online 38.25.44.231:28015 checked 10m ago

Subjects 1. modded2. carbon
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,353
top 69%
Last wipeWiped18 OCT2026 · 10d 2h ago
10d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123403:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
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Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does Nash Rust PvE run?

You will find no gather rate in the name of Nash Rust PvE. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Carbon. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on Nash Rust PvE?

Generated by the game, the map is procedural on Nash Rust PvE.

Lists and filters

On Rust Server Index, which lists and filters carry Nash Rust PvE?

The Rust Server Index lists that include Nash Rust PvE are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which tags are attached to Nash Rust PvE, and what do they stand for?

Filed under these tags, as published by Nash Rust PvE and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): Player cap: 10; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167781 (Build): Build on file: 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): Plugins run through Carbon. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

When does Nash Rust PvE wipe?

Its rhythm is not yet clear, since the record holds too few of Nash Rust PvE's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 10 days 2 hours.

Population

How is Nash Rust PvE ranked compared with the rest?

Filed under rankings: #15,353 for Nash Rust PvE on seven-day player hours, top 69% overall.

How many players are on Nash Rust PvE at the moment?

The live count for Nash Rust PvE stands at 0 players, out of 10 slots. 0 players is the average over the past seven days.

Server details

What version does Nash Rust PvE use?

Rust network protocol 2634 and build 167781 on Linux is what you will find on Nash Rust PvE. The protocol must match before you can join, and Steam takes care of updating it.

Is Nash Rust PvE reachable, and does it stay up?

The server is live at this moment: Nash Rust PvE. Uptime for the last 7 full days came to 99%, 167 hours out of 168. It was first recorded by Rust Server Index on 18 October 2026.

What is the location of Nash Rust PvE?

There is no region on record for Nash Rust PvE; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 38.25.44.231:28015.

Joining the server

What steps lead onto Nash Rust PvE?

If you would rather use the console, press F1 in Rust and enter client.connect 38.25.44.231:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players Player cap: 10.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs167781
Build Build on file: 167781.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Mods and access

^z
Modded This one is Modded, since plugins or settings change how it plays.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.