Rust Server IndexCard catalogue of Rust servers

Holdings11,882 servers97,865 players398 fresh wipes

Call no.15502 Off the shelf · offline

RustAimLab (private)

Offline 38.248.100.182:28415 checked 19d ago

Subjects 1. modded2. carbon
Players now
0/ 4
0% full
7-day average
0
peak –
Rank
#15,502
top 70%
Last wipeWiped9 OCT2026 · 19d 23h ago
19d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct10 Oct12 Oct13 Oct15 Oct17 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
9 OCT 2026Fri 9 Oct, 16:43 UTC19d ago
1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on RustAimLab (private)?

No gather rate appears in the name RustAimLab (private). 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Carbon. VAC, Valve's anti-cheat, is enabled.

Tags and filters

Which lists and filters on Rust Server Index is RustAimLab (private) filed under?

These lists on Rust Server Index take RustAimLab (private): Modded Rust servers, filed by play style and Aim training servers, filed. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What is meant by the tags on RustAimLab (private)?

These are the tags RustAimLab (private) publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp4 (Max players): Player cap: 4; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Your client must run protocol 2634 to connect; cs166494 (Build): The game build here is 166494; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

What happens on wipe day at RustAimLab (private)?

The average peak across its recent wipes is 1 players. 1 hours into the latest wipe, the crowd reached its peak.

Which wipe timetable does RustAimLab (private) follow?

RustAimLab (private)'s rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 19 days 23 hours.

Population

What position does RustAimLab (private) hold among Rust servers?

The seven-day player-hours ranking places RustAimLab (private) at #15,502, among the top 70% of ranked servers.

Is RustAimLab (private) quiet or crowded?

Filed under offline: RustAimLab (private), last seen 19 days 15 hours ago.

Server details

What Rust version is RustAimLab (private) on?

Rust network protocol 2634 and build 166494, on Windows, is what RustAimLab (private) runs. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of RustAimLab (private)?

The server is down at this moment; the last sighting of RustAimLab (private) was 19 days 15 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 8 October 2026 it was first seen by Rust Server Index.

Which region is RustAimLab (private) in?

RustAimLab (private) gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 38.248.100.182:28415.

Joining the server

What is the way onto RustAimLab (private)?

Enter client.connect 38.248.100.182:28415 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode Survival on standard Rust rules.
mp4
Max players Player cap: 4.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Your client must run protocol 2634 to connect.
cs166494
Build The game build here is 166494.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.