Rust Server IndexCard catalogue of Rust servers

Holdings11,739 servers51,557 players122 fresh wipes

Call no.16290 Off the shelf · offline

TroubleChute

Offline 37.73.53.33:28015 checked 30d ago

Subjects 1. modded2. oxide
Players now
0/ 5
0% full
7-day average
0
peak –
Rank
#16,290
top 68%
Last wipeWiped7 SEP2026 · 51d 6h ago
51d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average
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Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does TroubleChute run?

You will find no gather rate in the name of TroubleChute. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on TroubleChute?

TroubleChute runs a procedural map, which the game generates.

Lists and filters

Where does TroubleChute appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is TroubleChute: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags are attached to TroubleChute, and what do they stand for?

Filed under these tags, as published by TroubleChute and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp5 (Max players): The queue ceiling sits at 5; ts8 (Group limit): Teams cap at 8, the default setting; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs163207 (Build): Build on file: 163207; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

Which wipe timetable does TroubleChute follow?

TroubleChute's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 51 days 6 hours is when its current world was made.

Players and ranking

How is TroubleChute ranked compared with the rest?

The seven-day player-hours ranking places TroubleChute at #16,290, among the top 68% of ranked servers.

How many players are on TroubleChute at the moment?

Filed under offline: TroubleChute, last seen 30 days 3 hours ago.

Operator and status

What version does TroubleChute use?

Rust network protocol 2633 and build 163207, on Windows, is what TroubleChute runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is TroubleChute, and is it online now?

Last seen 30 days 3 hours ago, TroubleChute is offline right now. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 28 September 2026 it was first seen by Rust Server Index.

Where in the world is TroubleChute hosted?

TroubleChute gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 37.73.53.33:28015.

Joining the server

What steps lead onto TroubleChute?

Two ways in. Type client.connect 37.73.53.33:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp5
Max players The queue ceiling sits at 5.
ts8
Group limit Teams cap at 8, the default setting.
v2633
Protocol The protocol is 2633; older or newer clients cannot join.
cs163207
Build Build on file: 163207.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.