LOCAL_MAIN
Offline 37.67.194.228:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
22 OCT 2026Thu 22 Oct, 11:19 UTC6d ago |
1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
Where can you read the rules and settings that apply on LOCAL_MAIN?
The name of LOCAL_MAIN does not state a gather rate. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Lists and filters
Which lists and filters on Rust Server Index is LOCAL_MAIN filed under?
These lists on Rust Server Index take LOCAL_MAIN: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags listed for LOCAL_MAIN?
These are the tags LOCAL_MAIN publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp5 (Max players): The queue ceiling sits at 5; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): Build on file: 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipes and resets
What happens on wipe day at LOCAL_MAIN?
The average peak across its recent wipes is 1 players. The latest wipe peaked 0 hours in.
Which wipe timetable does LOCAL_MAIN follow?
LOCAL_MAIN's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 6 days 19 hours.
Player counts
What position does LOCAL_MAIN hold among Rust servers?
Filed under rankings: #13,083 for LOCAL_MAIN on seven-day player hours, top 59% overall.
What does the player count on LOCAL_MAIN look like?
Filed under offline: LOCAL_MAIN, last seen 6 days 17 hours ago. The seven-day average is 0 players; the peak reached 1.
Operator and status
What version does LOCAL_MAIN use?
Rust network protocol 2634 and build 167781, on Windows, is what LOCAL_MAIN runs. To join you need the same protocol; Steam handles the update.
Is LOCAL_MAIN reachable, and does it stay up?
As of now LOCAL_MAIN is offline, with its last appearance 6 days 17 hours ago. Of the last 6 full days, 0 of 144 hours were up, 0% of the time. It was first recorded by Rust Server Index on 22 October 2026.
Where in the world is LOCAL_MAIN hosted?
No region is published by LOCAL_MAIN. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 37.67.194.228:28015.
Joining the server
What is the way onto LOCAL_MAIN?
Two ways in. Type client.connect 37.67.194.228:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp5
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.