Rust Server IndexCard catalogue of Rust servers

Holdings11,646 servers40,469 players87 fresh wipes

Call no.13771 Off the shelf · offline

FPV TEST SERVER

Offline 37.49.229.62:28015 checked 21d ago

Subjects 1. modded2. oxide
Players now
1/ 2
50% full
7-day average
0
peak –
Rank
#13,771
top 61%
Last wipeWiped2 OCT2026 · 25d 18h ago
25d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct6 Oct8 Oct11 Oct13 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
3 OCT 2026Sat 3 Oct, 18:31 UTC24d ago
2 – running 1
2 OCT 2026Fri 2 Oct, 11:02 UTC25d ago
1 – 1.3 days 1
1 OCT 2026Thu 1 Oct, 16:17 UTC26d ago
1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 161 on average
36/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average
122/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average
42/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average
21/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
8/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
3/ 1000
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On FPV TEST SERVER, which rules and settings apply?

No gather rate appears in the name FPV TEST SERVER. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is disabled.

Which map is in use on FPV TEST SERVER?

A procedural map, generated by the game, is what FPV TEST SERVER runs.

Lists and filters

Where does FPV TEST SERVER appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take FPV TEST SERVER: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on FPV TEST SERVER?

Filed under these tags, as published by FPV TEST SERVER and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp2 (Max players): The queue ceiling sits at 2; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs166586 (Build): Build on file: 166586; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

What should you expect on FPV TEST SERVER when wipe day comes?

Its recent wipes averaged 1 players at peak. 26 hours into the latest wipe, the crowd reached its peak.

How often is FPV TEST SERVER wiped, and on what schedule?

FPV TEST SERVER wipes at times that follow no pattern, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 25 days 18 hours is when its current world was made.

Players and ranking

Where does FPV TEST SERVER sit in the rankings?

Filed under rankings: #13,771 for FPV TEST SERVER on seven-day player hours, top 61% overall.

Is FPV TEST SERVER quiet or crowded?

At present FPV TEST SERVER is offline; its last sighting was 21 days 18 hours ago.

Server facts

What Rust version is FPV TEST SERVER on?

Rust network protocol 2634 and build 166586 on Windows is what you will find on FPV TEST SERVER. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of FPV TEST SERVER?

As of now FPV TEST SERVER is offline, with its last appearance 21 days 18 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The earliest sighting at Rust Server Index is 1 October 2026.

Which region is FPV TEST SERVER in?

No region is published by FPV TEST SERVER. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 37.49.229.62:28015.

Connecting

How can you connect to FPV TEST SERVER?

Enter client.connect 37.49.229.62:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp2
Max players The queue ceiling sits at 2.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs166586
Build Build on file: 166586.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.