Beastmaster DEV (local)
Offline 37.48.20.204:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
10 OCT 2026Sat 10 Oct, 13:28 UTC18d ago |
0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
Where can you read the rules and settings that apply on Beastmaster DEV (local)?
No gather rate appears in the name Beastmaster DEV (local). The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is in use on Beastmaster DEV (local)?
Generated by the game, the map is procedural on Beastmaster DEV (local).
Lists and filters
Which lists and filters on Rust Server Index is Beastmaster DEV (local) filed under?
Filed under these Rust Server Index lists is Beastmaster DEV (local): Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags listed for Beastmaster DEV (local)?
The server's own tags are listed here, and the game's server browser reads them: Beastmaster DEV (local) gives gmrust (Game mode): Rust survival, as standard; mp4 (Max players): Player cap: 4; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167398 (Build): Build on file: 167398; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe schedule
What should you expect on Beastmaster DEV (local) when wipe day comes?
Its recent wipes averaged 0 players at peak. The latest wipe peaked 0 hours in.
Which wipe timetable does Beastmaster DEV (local) follow?
Its rhythm is not yet clear, since the record holds too few of Beastmaster DEV (local)'s wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 19 days 5 hours is when its current world was made.
Players and ranking
How is Beastmaster DEV (local) ranked compared with the rest?
Filed under rankings: #15,193 for Beastmaster DEV (local) on seven-day player hours, top 70% overall.
What does the player count on Beastmaster DEV (local) look like?
The last check found Beastmaster DEV (local) offline, last seen 11 days 12 hours ago.
Server details
Which Rust build is Beastmaster DEV (local) running?
Rust network protocol 2634 and build 167398 on Windows is what you will find on Beastmaster DEV (local). The protocol must match before you can join, and Steam takes care of updating it.
Is Beastmaster DEV (local) reachable, and does it stay up?
Last seen 11 days 12 hours ago, Beastmaster DEV (local) is offline right now. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 9 October 2026 it was first seen by Rust Server Index.
What is the location of Beastmaster DEV (local)?
Beastmaster DEV (local) gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 37.48.20.204:28015.
How to join
How can you connect to Beastmaster DEV (local)?
Enter client.connect 37.48.20.204:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp4
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.