Rust Server IndexCard catalogue of Rust servers

Holdings11,735 servers53,199 players133 fresh wipes

Call no.6851 Off the shelf · offline

My Rust Server

Offline 37.32.73.235:28015 checked 9h ago

Subjects 1. modded2. oxide
Players now
1/ 50
2% full
7-day average
1
peak 1
Rank
#6,851
top 31%
Last wipeWiped26 OCT2026 · 2d 7h ago
2d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75114:0015:0013:0014:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct22 Oct25 Oct28 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2.3 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 26 OctSun 25 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
26 OCT 2026Mon 26 Oct, 16:32 UTC2d ago
1 – running 1
25 OCT 2026Sun 25 Oct, 13:24 UTC3d ago
1 – 1.1 days 0
15 OCT 2026Thu 15 Oct, 12:46 UTC13d ago
1 held half 10 days 1
13 OCT 2026Tue 13 Oct, 06:42 UTC15d ago
1 held half 2.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on My Rust Server?

No gather rate appears in the name My Rust Server. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on My Rust Server?

My Rust Server runs a procedural map, which the game generates.

Tags and filters

Which lists and filters on Rust Server Index is My Rust Server filed under?

Filed under these Rust Server Index lists is My Rust Server: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What is meant by the tags on My Rust Server?

These are the tags My Rust Server publishes; the game's server browser reads this list: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

What happens on wipe day at My Rust Server?

Its recent wipes averaged 1 players at peak. 0 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

When does My Rust Server wipe?

There is no next wipe to predict for My Rust Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 2 days 7 hours is when its current world was made.

Player counts

Where does My Rust Server sit in the rankings?

The seven-day player-hours ranking places My Rust Server at #6,851, among the top 31% of ranked servers.

Is My Rust Server quiet or crowded?

At present My Rust Server is offline; its last sighting was 9 hours ago. Filed under seven-day figures: an average of 1 players and a peak of 1. Over the last 48 hours, 15:00 UTC drew the highest average: 1 players.

Server facts

What Rust version is My Rust Server on?

Rust network protocol 2635 and build 168909, on Windows, is what My Rust Server runs. The protocol must match before you can join, and Steam takes care of updating it.

Is My Rust Server reachable, and does it stay up?

As of now My Rust Server is offline, with its last appearance 9 hours ago. Of the last 7 full days, 30 of 168 hours were up, 18% of the time. The earliest sighting at Rust Server Index is 12 October 2026.

Which region is My Rust Server in?

No region is published by My Rust Server. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 37.32.73.235:28015.

Joining the server

How can you connect to My Rust Server?

If you would rather use the console, press F1 in Rust and enter client.connect 37.32.73.235:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players 50 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.