Rust Server IndexCard catalogue of Rust servers

Holdings11,763 servers72,839 players218 fresh wipes

Call no.EU2X2734 On the shelf · online

SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]

Online EU 37.230.137.36:20510 checked 8m ago

Subjects 1. 2x 2. weekly wipes 3. vanilla4. modded5. oxide
Players now
0/ 250
0% full
7-day average
1
peak 6
Rank
#2,734
top 12% · #1042 in EU
Last wipeWiped23 OCT2026 · 6d 13h ago
6d ago · weekly schedule
Next wipe
10h
Fri 30 Oct, 09:13 UTC
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.511.5200:0009:0019:0003:0012:0021:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040000:0009:0019:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers, top 36% in EU. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 09:13 UTC, in 10h. Every Friday at 09:13 UTC · high confidence

usual gap
7 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
5players, last three wipes
crowd held
0%else halves by day 4

Coming wipes

  1. in 10hFri 30 Oct, 09:13 UTC
  2. in 6d 19hThu 5 Nov, 19:00 UTCFW
  3. in 7d 10hFri 6 Nov, 09:13 UTC
  4. in 14d 10hFri 13 Nov, 09:13 UTC
  5. in 21d 10hFri 20 Nov, 09:13 UTC
  6. in 28d 10hFri 27 Nov, 09:13 UTC
  7. in 34d 19hThu 3 Dec, 19:00 UTCFW
  8. in 35d 10hFri 4 Dec, 09:13 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 3 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
23 OCT 2026Fri 23 Oct, 09:13 UTC6d ago
5 – running 0
16 OCT 2026Fri 16 Oct, 09:13 UTC13d ago
5 halved by day 3 7 days 0
9 OCT 2026Fri 9 Oct, 09:12 UTC20d ago
4 halved by day 6 7 days 0
2 OCT 2026Fri 2 Oct, 09:14 UTC27d ago
5 halved by day 3 7 days 0
25 SEP 2026Fri 25 Sep, 09:13 UTC34d ago
5 halved by day 6 7 days 1
18 SEP 2026Fri 18 Sep, 09:13 UTC41d ago
7 halved by day 4 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU2X
Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 338 on average
302/ 430
EU2X
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 319 on average
30/ 1000
EU2X
MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10EU · groups of 300+ · 2x · weekly · 289 on average
113/ 1900
EU2X
Magic Rust #14 — Modded 2x (No limit) | PyccкийEU · groups of 300+ · 2x · weekly · 288 on average
51/ 100
EU2X
РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST!EU · groups of 12+ · 2x · weekly · 218 on average
34/ 100
EU2X
VANILLA x2 | GGRust #4 | Для нoвичкoв 2xEU · groups of 300+ · 2x · weekly · 131 on average
5/ 100
Reference desk

Quick answers

From the figures on this page.

Map and rules

On SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10], which rules and settings apply?

SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] sets gather at 2x, as its name shows. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. The server describes itself as vanilla: filed under vanilla: Facepunch's game, unaltered. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]?

Generated by the game, the procedural map of SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] has size 3,500 and seed 2010758542. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags

Where does SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] are Rust servers filed under 2x gather rate, Rust servers filed under Europe and Modded Rust servers, filed by play style. Filed under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

What is meant by the tags on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]?

Filed under these tags, as published by SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp250 (Max players): 250 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^w (Weekly): The server wipes weekly; ^v (Vanilla): Filed under vanilla: Facepunch's game, unaltered; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays; EU (Europe): Europe is the region shown in the server browser. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

What should you expect on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] when wipe day comes?

Its recent wipes averaged 5 players at peak. 3 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 4 the crowd had fallen below half when it didn't hold.

How often is SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] wiped, and on what schedule?

Filed under its wipe rhythm: SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] wipes every Friday at 09:13 UTC. On Friday 30 October at 09:13 UTC the next wipe is due. The world it runs now was made 6 days 13 hours. Its tags carry a wipe schedule of once a week.

Player counts

What position does SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] hold among Rust servers?

The seven-day player-hours ranking places SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] at #2,734 and #1,042 in Europe, among the top 12% of ranked servers.

Is SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] quiet or crowded?

Filed under live counts: SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10], 0 players on 250 slots at present. Averaged across seven days: 1 players, peaking at 6. Filed under busiest hour: 17:00 UTC in the last 48 hours, averaging 2 players.

Operator and status

Which Rust build is SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] running?

Rust network protocol 2635 and build 168909, on Linux, is what SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] runs. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]?

The server is live at this moment: SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]. The uptime it reports puts the last restart at about 19 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. On 13 September 2026 it was first seen by Rust Server Index.

What is performance like on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]?

The last 48 hours give an average of 149 server fps and a floor of 85. Buildings, deployables and everything else in the world came to as many as 77,782 entities. Up to 3,332 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.

Which region is SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] in?

The EU tag places SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10], by its own listing, in Europe. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 37.230.137.36:20510.

Connecting

What steps lead onto SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]?

Two ways in. Type client.connect 37.230.137.36:20510 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. You will find its website at https://m.vk.com/rust_skynet.

Subject headings explained

Server tags

What each one means.

Published as mp250,ptrak,$r?,v2635,^w,^v,EU,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp250
Max players 250 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly The server wipes weekly.

Difficulty

^v
Vanilla Filed under vanilla: Facepunch's game, unaltered.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded This one is Modded, since plugins or settings change how it plays.

Region

EU
Europe Europe is the region shown in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.