RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10
Online EU 37.230.137.172:20800 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 34% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 12:10 UTC, in 8h. Its weekly schedule tag · low confidence
- usual gap
- 7.1 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 3players, last three wipes
- crowd held
- 50%else halves by day 6
Coming wipes
- in 8hFri 30 Oct, 12:10 UTC
- in 6d 15hThu 5 Nov, 19:00 UTCFW
- in 7d 8hFri 6 Nov, 12:10 UTC
- in 14d 8hFri 13 Nov, 12:10 UTC
- in 21d 8hFri 20 Nov, 12:10 UTC
- in 28d 8hFri 27 Nov, 12:10 UTC
- in 34d 15hThu 3 Dec, 19:00 UTCFW
- in 35d 8hFri 4 Dec, 12:10 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 26 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
16 OCT 2026Fri 16 Oct, 12:10 UTC13d ago |
3 | – | running | 0 |
9 OCT 2026Fri 9 Oct, 12:34 UTC20d ago |
2 | held half | 7 days | 0 |
2 OCT 2026Fri 2 Oct, 09:15 UTC27d ago |
4 | halved by day 6 | 7.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
On RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10, which rules and settings apply?
RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10 sets gather at 2x, as its name shows. The server sets a group limit of 99 players. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. The server describes itself as vanilla: no changed rates, kits or rules: this is the game Facepunch ships. VAC, Valve's anti-cheat, is enabled.
What is the map on RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10?
Generated by the game, the procedural map of RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10 has size 2,750 and seed 890027565. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Lists and filters
Which lists and filters on Rust Server Index is RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10 filed under?
These lists on Rust Server Index take RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10: Rust servers filed under 2x gather rate, Rust servers filed under Europe and Modded Rust servers, filed by play style. It appears under the following filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 2x.
How should you read the tags listed for RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10?
Filed under these tags, as published by RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10 and read by the game's server browser: gmvanilla (Game mode): Filed under vanilla survival; mp225 (Max players): The queue ceiling sits at 225; ts99 (Group limit): Groups are capped at 99; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^w (Weekly): The server wipes weekly; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings; EU (Europe): The browser files it under Europe. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipes and resets
What should you expect on RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10 when wipe day comes?
The average peak across its recent wipes is 3 players. 26 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 50% of the time. By day 6 the crowd had fallen below half when it didn't hold.
When does RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10 wipe?
Too few wipes of RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10 are recorded to confirm its schedule, so the tag sets the prediction. Dated for Friday 30 October at 12:10 UTC: its next wipe. The world it runs now was made 13 days 15 hours. Filed in its tags: a weekly wipe schedule.
Player counts
Where does RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10 sit in the rankings?
Filed under rankings: #7,553 for RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10 on seven-day player hours, #2,052 in Europe, top 34% overall.
Is RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10 quiet or crowded?
The live count for RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10 stands at 0 players, out of 225 slots. Filed under seven-day figures: an average of 0 players and a peak of 2. Filed under busiest hour: 14:00 UTC in the last 48 hours, averaging 0 players.
Server facts
What version does RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10 use?
Rust network protocol 2635 and build 168909 on Linux is what you will find on RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10. The protocol must match before you can join, and Steam takes care of updating it.
What is the uptime and current status of RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10?
The server is live at this moment: RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10. The uptime it reports puts the last restart at about 5 days 13 hours ago. Uptime for the last 7 full days came to 95%, 159 hours out of 168. It was first recorded by Rust Server Index on 13 September 2026.
How well does RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10 perform?
Averaged over the last 48 hours, server fps was 229, with a low of 218. Buildings, deployables and everything else in the world came to as many as 40,351 entities. The peak memory figure stood at 2,843 MB. What players feel as lag is low fps together with a rising entity count.
What is the location of RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10?
The EU tag places RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10, by its own listing, in Europe. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 37.230.137.172:20800.
Connecting
What is the way onto RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10?
Enter client.connect 37.230.137.172:20800 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. https://retrorust.store/#/app/store/ is where its website lives.
Server tags
What each one means.
Published as mp225,ptrak,$r?,v2635,^w,^v,EU,gmvanilla,cs168909,ts99,^o,^z
Game
gmvanilla
mp225
ts99
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
