Rust Server IndexCard catalogue of Rust servers

Holdings11,850 servers85,370 players296 fresh wipes

Call no.15187 Off the shelf · offline

RDA's Rust - RE-1000-162v1

Offline 37.228.233.212:28014 checked 45d ago

Subjects 1. modded2. oxide
Players now
0/ 500
0% full
7-day average
0
peak –
Rank
#15,187
no region published
Last wipeWiped8 SEP2026 · 50d 20h ago
50d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
No rank history yet.
Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on RDA's Rust - RE-1000-162v1?

The name of RDA's Rust - RE-1000-162v1 does not state a gather rate. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on RDA's Rust - RE-1000-162v1?

Generated by the game, the map is procedural on RDA's Rust - RE-1000-162v1.

Tags and filters

On Rust Server Index, which lists and filters carry RDA's Rust - RE-1000-162v1?

Filed under these Rust Server Index lists is RDA's Rust - RE-1000-162v1: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on RDA's Rust - RE-1000-162v1?

Filed under these tags, as published by RDA's Rust - RE-1000-162v1 and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp500 (Max players): The queue ceiling sits at 500; ts8 (Group limit): Teams cap at 8, the default setting; v2633 (Protocol): Your client must run protocol 2633 to connect; cs163794 (Build): The game build here is 163794; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

Which wipe timetable does RDA's Rust - RE-1000-162v1 follow?

RDA's Rust - RE-1000-162v1's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 50 days 20 hours.

Population

Where does RDA's Rust - RE-1000-162v1 sit in the rankings?

The seven-day player-hours ranking places RDA's Rust - RE-1000-162v1 at #15,187, among the top – of ranked servers.

Is RDA's Rust - RE-1000-162v1 quiet or crowded?

The last check found RDA's Rust - RE-1000-162v1 offline, last seen 45 days 23 hours ago.

Server facts

What Rust version is RDA's Rust - RE-1000-162v1 on?

Rust network protocol 2633 and build 163794, on Linux, is what RDA's Rust - RE-1000-162v1 runs. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of RDA's Rust - RE-1000-162v1?

Last seen 45 days 23 hours ago, RDA's Rust - RE-1000-162v1 is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

Where in the world is RDA's Rust - RE-1000-162v1 hosted?

No region is published by RDA's Rust - RE-1000-162v1. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 37.228.233.212:28014.

Connecting

What is the way onto RDA's Rust - RE-1000-162v1?

Enter client.connect 37.228.233.212:28014 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp500
Max players The queue ceiling sits at 500.
ts8
Group limit Teams cap at 8, the default setting.
v2633
Protocol Your client must run protocol 2633 to connect.
cs163794
Build The game build here is 163794.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.