Rust Server IndexCard catalogue of Rust servers

Holdings11,757 servers64,357 players196 fresh wipes

Call no.13693 Off the shelf · offline

TEST

Offline 37.221.92.132:28015 checked 21d ago

Subjects 1. modded2. oxide
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#13,693
top 62%
Last wipeWiped7 OCT2026 · 21d 22h ago
21d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
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Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on TEST?

The name of TEST does not state a gather rate. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.

What is the map on TEST?

A procedural map, generated by the game, is what TEST runs.

Lists and filters

On Rust Server Index, which lists and filters carry TEST?

The Rust Server Index lists that include TEST are Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on TEST?

Filed under these tags, as published by TEST and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Joining needs you on game protocol 2634; cs166652 (Build): The game build here is 166652; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

Which wipe timetable does TEST follow?

The record holds too few of TEST's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 21 days 22 hours is when its current world was made.

Population

Where does TEST sit in the rankings?

On player hours over seven days, TEST takes #13,693, within the top 62% of ranked servers.

Is TEST quiet or crowded?

Filed under offline: TEST, last seen 21 days 19 hours ago.

Server details

Which Rust build is TEST running?

Rust network protocol 2634 and build 166652 on Windows is what you will find on TEST. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is TEST, and is it online now?

As of now TEST is offline, with its last appearance 21 days 19 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 7 October 2026 it was first seen by Rust Server Index.

What is the location of TEST?

There is no region on record for TEST; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 37.221.92.132:28015.

How to join

How can you connect to TEST?

Two ways in. Type client.connect 37.221.92.132:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players The queue ceiling sits at 10.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Joining needs you on game protocol 2634.
cs166652
Build The game build here is 166652.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.