Rust Server IndexCard catalogue of Rust servers

Holdings11,762 servers65,727 players193 fresh wipes

Call no.2230 On the shelf · online

Pve|TimeOut|Medium|Skill|Skin

Online 37.192.174.169:28001 checked 11m ago

Subjects 1. monthly wipes 2. modded3. oxide4. pve
Players now
3/ 100
3% full
7-day average
2
peak 10
Rank
#2,230
top 10%
Last wipeWiped1 OCT2026 · 27d 16h ago
27d ago · monthly schedule
Next wipe
7d 6h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0246813:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

wipe-day peak
10players, last three wipes

Coming wipes

  1. in 7d 6hThu 5 Nov, 19:00 UTCFW
  2. in 35d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 42 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 19:21 UTC FW27d ago
10 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on Pve|TimeOut|Medium|Skill|Skin?

You will find no gather rate in the name of Pve|TimeOut|Medium|Skill|Skin. 8 players per group is the default limit. The server runs pve, no PvP fighting. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC is on: Valve's anti-cheat is enabled.

What is the map on Pve|TimeOut|Medium|Skill|Skin?

Generated by the game, the procedural map of Pve|TimeOut|Medium|Skill|Skin has size 4,250 and seed 155339493. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags

Which lists and filters on Rust Server Index is Pve|TimeOut|Medium|Skill|Skin filed under?

The Rust Server Index lists that include Pve|TimeOut|Medium|Skill|Skin are Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. Filed under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which tags are attached to Pve|TimeOut|Medium|Skill|Skin, and what do they stand for?

These are the tags Pve|TimeOut|Medium|Skill|Skin publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp100 (Max players): The queue ceiling sits at 100; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^m (Monthly): A monthly cycle: wipes fall with Facepunch's force wipe; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

How does a wipe day run on Pve|TimeOut|Medium|Skill|Skin?

At their busiest, its recent wipes drew 10 players on average. The latest wipe peaked 42 hours in.

How often is Pve|TimeOut|Medium|Skill|Skin wiped, and on what schedule?

With the force wipe, Pve|TimeOut|Medium|Skill|Skin wipes once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. Its present world dates from 27 days 16 hours. Filed in its tags: a monthly wipe schedule.

Population

What position does Pve|TimeOut|Medium|Skill|Skin hold among Rust servers?

The seven-day player-hours ranking places Pve|TimeOut|Medium|Skill|Skin at #2,230, among the top 10% of ranked servers.

What does the player count on Pve|TimeOut|Medium|Skill|Skin look like?

Filed under live counts: Pve|TimeOut|Medium|Skill|Skin, 3 players on 100 slots at present. The seven-day average is 2 players; the peak reached 10. Filed under busiest hour: 13:00 UTC in the last 48 hours, averaging 6 players.

Operator and status

What version does Pve|TimeOut|Medium|Skill|Skin use?

Rust network protocol 2635 and build 168909 on Windows is what you will find on Pve|TimeOut|Medium|Skill|Skin. The protocol must match before you can join, and Steam takes care of updating it.

Is Pve|TimeOut|Medium|Skill|Skin reachable, and does it stay up?

Right now Pve|TimeOut|Medium|Skill|Skin is up and running. About 10 hours ago, by its own uptime figure, is when it last restarted. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It was first recorded by Rust Server Index on 13 September 2026.

How well does Pve|TimeOut|Medium|Skill|Skin perform?

Server fps held at 67 on average across the last 48 hours, never dropping below 33. The entity count reached 135,339, covering buildings, deployables and all else in the world. Memory use reached as much as 4,295 MB. A climbing entity count and low fps are felt by players as lag.

Where in the world is Pve|TimeOut|Medium|Skill|Skin hosted?

No region is published by Pve|TimeOut|Medium|Skill|Skin. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 37.192.174.169:28001.

Joining the server

What steps lead onto Pve|TimeOut|Medium|Skill|Skin?

Two ways in. Type client.connect 37.192.174.169:28001 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. The website can be found at https://m.vk.com/rusttimeout?from=groups.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp100
Max players The queue ceiling sits at 100.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build It runs build 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Wipe schedule

^m
Monthly A monthly cycle: wipes fall with Facepunch's force wipe.

Gameplay

^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.