Rust Server IndexCard catalogue of Rust servers

Holdings11,908 servers102,404 players409 fresh wipes

Call no.15208 Off the shelf · offline

RadioWaveRust

Offline 37.18.21.226:10002 checked 15d ago

Subjects 1. modded2. oxide
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,208
top 70%
Last wipeWiped14 OCT2026 · 15d 9h ago
15d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 151 on average
150/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
134/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
191/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average
93/ 700
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 88 on average
216/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average
344/ 350
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on RadioWaveRust?

The name of RadioWaveRust does not state a gather rate. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.

What is the map on RadioWaveRust?

RadioWaveRust runs a procedural map of size 4,000 with seed 1234, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where does RadioWaveRust appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is RadioWaveRust: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags are attached to RadioWaveRust, and what do they stand for?

These are the tags RadioWaveRust publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): The game build here is 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

When does RadioWaveRust wipe?

The record holds too few of RadioWaveRust's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 15 days 9 hours is when its current world was made.

Player counts

How is RadioWaveRust ranked compared with the rest?

Filed under rankings: #15,208 for RadioWaveRust on seven-day player hours, top 70% overall.

What does the player count on RadioWaveRust look like?

At present RadioWaveRust is offline; its last sighting was 15 days 8 hours ago.

Operator and status

Which Rust build is RadioWaveRust running?

Rust network protocol 2634 and build 167781, on Windows, is what RadioWaveRust runs. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of RadioWaveRust?

As of now RadioWaveRust is offline, with its last appearance 15 days 8 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 14 October 2026 it was first seen by Rust Server Index.

Which region is RadioWaveRust in?

There is no region on record for RadioWaveRust; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 37.18.21.226:10002.

How to join

What steps lead onto RadioWaveRust?

Two ways in. Type client.connect 37.18.21.226:10002 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players 10 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167781
Build The game build here is 167781.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.