Rust Server IndexCard catalogue of Rust servers

Holdings11,635 servers46,789 players97 fresh wipes

Call no.15335 Off the shelf · offline

Hat's Server 4

Offline 37.148.220.87:28024 checked 8d ago

Subjects 1. modded2. carbon
Players now
0/ ?
7-day average
0
peak –
Rank
#15,335
top 69%
Last wipeWiped1 OCT2026 · 26d 17h ago
26d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.8 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctSat 26 SepFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 14:57 UTC26d ago
3 – running 0
26 SEP 2026Sat 26 Sep, 00:57 UTC32d ago
2 halved by day 1 5.6 days 0
25 SEP 2026Fri 25 Sep, 14:55 UTC32d ago
2 – 0.4 days 0
24 SEP 2026Thu 24 Sep, 22:11 UTC33d ago
2 – 0.7 days 0
23 SEP 2026Wed 23 Sep, 23:21 UTC34d ago
2 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on Hat's Server 4?

The name of Hat's Server 4 does not state a gather rate. The group limit is 50 players. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Carbon. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on Hat's Server 4?

Generated by the game, the procedural map of Hat's Server 4 has size 4,750 and seed 1337. From this page you can view the map on RustMaps; the same size and seed give the same map. Filed under map name: Custom Map.

Lists and filters

Which lists and filters on Rust Server Index is Hat's Server 4 filed under?

The Rust Server Index lists that include Hat's Server 4 are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which tags are attached to Hat's Server 4, and what do they stand for?

Filed under these tags, as published by Hat's Server 4 and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp0 (Max players): The queue ceiling sits at 0; ts50 (Group limit): 50 is the largest team allowed; v2634 (Protocol): Your client must run protocol 2634 to connect; cs166493 (Build): It runs build 166493; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

What happens on wipe day at Hat's Server 4?

The average peak across its recent wipes is 2 players. The latest wipe peaked 1 hours in. The crowd held above half the peak until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 1.

When does Hat's Server 4 wipe?

Hat's Server 4 wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 26 days 17 hours.

Players and ranking

Where does Hat's Server 4 sit in the rankings?

Filed under rankings: #15,335 for Hat's Server 4 on seven-day player hours, top 69% overall.

What does the player count on Hat's Server 4 look like?

At present Hat's Server 4 is offline; its last sighting was 8 days 6 hours ago.

Server details

What Rust version is Hat's Server 4 on?

Rust network protocol 2634 and build 166493 on Linux is what you will find on Hat's Server 4. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of Hat's Server 4?

The server is down at this moment; the last sighting of Hat's Server 4 was 8 days 6 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 13 September 2026 it was first seen by Rust Server Index.

Which region is Hat's Server 4 in?

There is no region on record for Hat's Server 4; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 37.148.220.87:28024.

How to join

How can you connect to Hat's Server 4?

Enter client.connect 37.148.220.87:28024 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2634,gmrust,cs166493,ts50,^z,^y

Game

gmrust
Game mode Survival on standard Rust rules.
mp0
Max players The queue ceiling sits at 0.
ts50
Group limit 50 is the largest team allowed.
v2634
Protocol Your client must run protocol 2634 to connect.
cs166493
Build It runs build 166493.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.