Rust Server IndexCard catalogue of Rust servers

Holdings11,623 servers40,849 players117 fresh wipes

Call no.15102 Off the shelf · offline

Mars Colony LOCAL DEVELOPMENT

Offline 37.142.146.200:28115 checked 13d ago

Subjects 1. modded2. oxide
Players now
0/ 4
0% full
7-day average
0
peak –
Rank
#15,102
top 70%
Last wipeWiped10 OCT2026 · 19d 17h ago
19d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct17 Oct18 Oct20 Oct21 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Settings and map

On Mars Colony LOCAL DEVELOPMENT, which rules and settings apply?

No gather rate appears in the name Mars Colony LOCAL DEVELOPMENT. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned off.

Lists and filters

Which lists and filters on Rust Server Index is Mars Colony LOCAL DEVELOPMENT filed under?

The Rust Server Index lists that include Mars Colony LOCAL DEVELOPMENT are Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags are attached to Mars Colony LOCAL DEVELOPMENT, and what do they stand for?

These are the tags Mars Colony LOCAL DEVELOPMENT publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp4 (Max players): 4 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167398 (Build): The game build here is 167398; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

Which wipe timetable does Mars Colony LOCAL DEVELOPMENT follow?

Mars Colony LOCAL DEVELOPMENT's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 19 days 17 hours.

Population

What position does Mars Colony LOCAL DEVELOPMENT hold among Rust servers?

The seven-day player-hours ranking places Mars Colony LOCAL DEVELOPMENT at #15,102, among the top 70% of ranked servers.

What does the player count on Mars Colony LOCAL DEVELOPMENT look like?

At present Mars Colony LOCAL DEVELOPMENT is offline; its last sighting was 13 days 14 hours ago.

Server details

What Rust version is Mars Colony LOCAL DEVELOPMENT on?

Rust network protocol 2634 and build 167398 on Windows is what you will find on Mars Colony LOCAL DEVELOPMENT. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is Mars Colony LOCAL DEVELOPMENT, and is it online now?

As of now Mars Colony LOCAL DEVELOPMENT is offline, with its last appearance 13 days 14 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 15 October 2026 it was first seen by Rust Server Index.

What is the location of Mars Colony LOCAL DEVELOPMENT?

There is no region on record for Mars Colony LOCAL DEVELOPMENT; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 37.142.146.200:28115.

Connecting

How can you connect to Mars Colony LOCAL DEVELOPMENT?

Enter client.connect 37.142.146.200:28115 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp4
Max players 4 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs167398
Build The game build here is 167398.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.