Rust Server IndexCard catalogue of Rust servers

Holdings11,829 servers89,289 players14 fresh wipes

Call no.15398 Off the shelf · offline

My Poop Rust Server

Offline 37.10.104.22:26134 checked 15d ago

Subjects 1. modded2. oxide
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,398
top 71%
Last wipeWiped7 OCT2026 · 20d 22h ago
20d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep4 Oct8 Oct12 Oct16 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3.8 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 3

The first 48 hours of its last wipes

Wed 7 OctFri 2 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
7 OCT 2026Wed 7 Oct, 21:45 UTC20d ago
1 – running 0
2 OCT 2026Fri 2 Oct, 00:09 UTC26d ago
3 halved by day 3 5.9 days 0
30 SEP 2026Wed 30 Sep, 09:21 UTC28d ago
3 – 1.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does My Poop Rust Server run?

No gather rate appears in the name My Poop Rust Server. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.

What is the map on My Poop Rust Server?

My Poop Rust Server runs a procedural map of size 3,500 with seed 1337, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Which lists and filters on Rust Server Index is My Poop Rust Server filed under?

Filed under these Rust Server Index lists is My Poop Rust Server: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on My Poop Rust Server?

The server's own tags are listed here, and the game's server browser reads them: My Poop Rust Server gives gmrust (Game mode): Rust survival, as standard; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167398 (Build): The game build here is 167398; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

What should you expect on My Poop Rust Server when wipe day comes?

The average peak across its recent wipes is 2 players. The latest wipe peaked 1 hours in. Half that peak was held until the next wipe in 0% of its recent wipes. By day 3 the crowd had fallen below half when it didn't hold.

When does My Poop Rust Server wipe?

There is no next wipe to predict for My Poop Rust Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 20 days 22 hours.

Players and ranking

What position does My Poop Rust Server hold among Rust servers?

Filed under rankings: #15,398 for My Poop Rust Server on seven-day player hours, top 71% overall.

What does the player count on My Poop Rust Server look like?

At present My Poop Rust Server is offline; its last sighting was 15 days 12 hours ago.

Operator and status

What version does My Poop Rust Server use?

Rust network protocol 2634 and build 167398 on Linux is what you will find on My Poop Rust Server. The protocol must match before you can join, and Steam takes care of updating it.

Is My Poop Rust Server reachable, and does it stay up?

Last seen 15 days 12 hours ago, My Poop Rust Server is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 30 September 2026.

What is the location of My Poop Rust Server?

No region is published by My Poop Rust Server. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 37.10.104.22:26134.

Connecting

What is the way onto My Poop Rust Server?

Enter client.connect 37.10.104.22:26134 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players The queue ceiling sits at 10.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167398
Build The game build here is 167398.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.