C0deX Build&Base Creative
Offline 34.6.76.50:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 18:04 UTC, in 23h. Its biweekly schedule tag · low confidence
- usual gap
- 1.2 daysbetween real wipes
- wipe-day peak
- 2players, last three wipes
Coming wipes
- in 23hThu 29 Oct, 18:04 UTC
- in 8d 0hThu 5 Nov, 19:00 UTCFW
- in 14d 23hThu 12 Nov, 18:04 UTC
- in 28d 23hThu 26 Nov, 18:04 UTC
- in 36d 0hThu 3 Dec, 19:00 UTCFW
- in 42d 23hThu 10 Dec, 18:04 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
1 OCT 2026Thu 1 Oct, 18:04 UTC FW27d ago |
0 | – | running | 0 |
30 SEP 2026Wed 30 Sep, 12:32 UTC28d ago |
3 | – | 1.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
Where can you read the rules and settings that apply on C0deX Build&Base Creative?
You will find no gather rate in the name of C0deX Build&Base Creative. The group limit is 8 players, the game's default. Filed under build & creative, building in a sandbox, with no gathering. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. The server describes itself as vanilla: rates, kits and rules are untouched, so it plays as Facepunch made it. The server has VAC, Valve's anti-cheat, turned on.
Which map is in use on C0deX Build&Base Creative?
C0deX Build&Base Creative runs a procedural map of size 6,000 with seed 847281, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map. The name of the map is Custom Map.
Tags and filters
Where does C0deX Build&Base Creative appear among the Rust Server Index lists and filters?
The Rust Server Index lists that include C0deX Build&Base Creative are Modded Rust servers, filed by play style, Build and creative servers and Creative servers, filed under C. Filed under these filters on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Which tags are attached to C0deX Build&Base Creative, and what do they stand for?
These are the tags C0deX Build&Base Creative publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): The queue ceiling sits at 40; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Your client must run protocol 2634 to connect; cs166494 (Build): The game build here is 166494; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^b (Biweekly): Every second week brings a wipe; ^v (Vanilla): Rates, kits and rules are untouched, so it plays as Facepunch made it; ^c (Creative): Creative mode: no gathering, and you build what you like; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe dates
What happens on wipe day at C0deX Build&Base Creative?
Its recent wipes averaged 2 players at peak. 0 hours into the latest wipe, the crowd reached its peak.
How often is C0deX Build&Base Creative wiped, and on what schedule?
Too few wipes of C0deX Build&Base Creative are recorded to confirm its schedule, so the tag sets the prediction. Dated for Thursday 29 October at 18:04 UTC: its next wipe. The world it runs now was made 27 days. Its tags state wipes every two weeks.
Population
How is C0deX Build&Base Creative ranked compared with the rest?
The seven-day player-hours ranking places C0deX Build&Base Creative at #15,316, among the top 70% of ranked servers.
Is C0deX Build&Base Creative quiet or crowded?
At present C0deX Build&Base Creative is offline; its last sighting was 10 days 12 hours ago.
Operator and status
Which Rust build is C0deX Build&Base Creative running?
Rust network protocol 2634 and build 166494 on Linux is what you will find on C0deX Build&Base Creative. The protocol must match before you can join, and Steam takes care of updating it.
How reliable is C0deX Build&Base Creative, and is it online now?
Last seen 10 days 12 hours ago, C0deX Build&Base Creative is offline right now. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 23 September 2026 it was first seen by Rust Server Index.
Where in the world is C0deX Build&Base Creative hosted?
No region is published by C0deX Build&Base Creative. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 34.6.76.50:28015.
Joining the server
What steps lead onto C0deX Build&Base Creative?
Enter client.connect 34.6.76.50:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2634,^b,^v,^c,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp40
ts8
v2634
cs166494
ptrak
$r?
Wipe schedule
^b
Difficulty
^v
Gameplay
^c
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.