Rust Server IndexCard catalogue of Rust servers

Holdings11,769 servers61,343 players127 fresh wipes

Call no.16289 Off the shelf · offline

My Private Rust Server

Offline 31.48.61.95:28015 checked 31d ago

Subjects 1. modded2. oxide
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#16,289
top 69%
Last wipeWiped26 SEP2026 · 32d 15h ago
32d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep28 Sep1 Oct4 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2.7 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 26 SepWed 23 SepSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
26 SEP 2026Sat 26 Sep, 06:31 UTC32d ago
1 – running 1
23 SEP 2026Wed 23 Sep, 14:26 UTC35d ago
1 held half 2.7 days 1
20 SEP 2026Sun 20 Sep, 06:05 UTC38d ago
1 held half 3.3 days 1
19 SEP 2026Sat 19 Sep, 07:12 UTC39d ago
1 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Map and rules

On My Private Rust Server, which rules and settings apply?

You will find no gather rate in the name of My Private Rust Server. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.

What is the map on My Private Rust Server?

My Private Rust Server runs a procedural map, which the game generates.

Lists and filters

On Rust Server Index, which lists and filters carry My Private Rust Server?

These lists on Rust Server Index take My Private Rust Server: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on My Private Rust Server?

Filed under these tags, as published by My Private Rust Server and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2633 (Protocol): Joining needs you on game protocol 2633; cs163794 (Build): Build on file: 163794; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

What happens on wipe day at My Private Rust Server?

The average peak across its recent wipes is 1 players. The latest wipe peaked 0 hours in. Half that peak was held until the next wipe in 100% of its recent wipes.

Which wipe timetable does My Private Rust Server follow?

My Private Rust Server wipes at times that follow no pattern, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 32 days 15 hours.

Population

How is My Private Rust Server ranked compared with the rest?

Filed under rankings: #16,289 for My Private Rust Server on seven-day player hours, top 69% overall.

What does the player count on My Private Rust Server look like?

At present My Private Rust Server is offline; its last sighting was 31 days 15 hours ago.

Operator and status

What version does My Private Rust Server use?

Rust network protocol 2633 and build 163794, on Windows, is what My Private Rust Server runs. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of My Private Rust Server?

The server is down at this moment; the last sighting of My Private Rust Server was 31 days 15 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 15 September 2026.

What is the location of My Private Rust Server?

No region is published by My Private Rust Server. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 31.48.61.95:28015.

How to join

What steps lead onto My Private Rust Server?

If you would rather use the console, press F1 in Rust and enter client.connect 31.48.61.95:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players 10 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2633
Protocol Joining needs you on game protocol 2633.
cs163794
Build Build on file: 163794.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.