[JP][PVE] UC-RUST | 3X | SkillTree
Offline 31.214.143.84:11300 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
What settings and rules does [JP][PVE] UC-RUST | 3X | SkillTree run?
Filed under gather rates: 3x, as the name of [JP][PVE] UC-RUST | 3X | SkillTree states. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.
What is the map on [JP][PVE] UC-RUST | 3X | SkillTree?
Size 3,700, seed 1375732476: the game generates the procedural map on [JP][PVE] UC-RUST | 3X | SkillTree. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Tags
Which lists and filters on Rust Server Index is [JP][PVE] UC-RUST | 3X | SkillTree filed under?
Filed under these Rust Server Index lists is [JP][PVE] UC-RUST | 3X | SkillTree: 3x Rust servers, filed and Modded Rust servers, filed by play style. These filters on the server list bring it up: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 3x.
Which tags are attached to [JP][PVE] UC-RUST | 3X | SkillTree, and what do they stand for?
Filed under these tags, as published by [JP][PVE] UC-RUST | 3X | SkillTree and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): The game build here is 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipes and resets
How often is [JP][PVE] UC-RUST | 3X | SkillTree wiped, and on what schedule?
Its rhythm is not yet clear, since the record holds too few of [JP][PVE] UC-RUST | 3X | SkillTree's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 26 days 3 hours.
Players and ranking
Where does [JP][PVE] UC-RUST | 3X | SkillTree sit in the rankings?
The seven-day player-hours ranking places [JP][PVE] UC-RUST | 3X | SkillTree at #15,405, among the top 69% of ranked servers.
Is [JP][PVE] UC-RUST | 3X | SkillTree quiet or crowded?
The last check found [JP][PVE] UC-RUST | 3X | SkillTree offline, last seen 6 days 23 hours ago. Filed under seven-day average: 0 players.
Operator and status
Which Rust build is [JP][PVE] UC-RUST | 3X | SkillTree running?
Rust network protocol 2634 and build 167781 on Windows is what you will find on [JP][PVE] UC-RUST | 3X | SkillTree. To join you need the same protocol; Steam handles the update.
Is [JP][PVE] UC-RUST | 3X | SkillTree reachable, and does it stay up?
As of now [JP][PVE] UC-RUST | 3X | SkillTree is offline, with its last appearance 6 days 23 hours ago. Of the last 7 full days, 24 of 168 hours were up, 14% of the time. The earliest sighting at Rust Server Index is 19 October 2026.
Which region is [JP][PVE] UC-RUST | 3X | SkillTree in?
[JP][PVE] UC-RUST | 3X | SkillTree gives no region tag, so the name is the only pointer, and it points to Asia. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 31.214.143.84:11300.
Joining the server
How can you connect to [JP][PVE] UC-RUST | 3X | SkillTree?
If you would rather use the console, press F1 in Rust and enter client.connect 31.214.143.84:11300. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. https://u-channel.net is where its website lives.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
