Rust Server IndexCard catalogue of Rust servers

Holdings11,634 servers56,179 players138 fresh wipes

Call no.15257 On the shelf · online

[PVE] Green Island - Heli-Training

Online 31.214.141.107:27000 checked 9m ago

Subjects 1. modded2. oxide3. pve
Players now
0/ 30
0% full
7-day average
0
peak –
Rank
#15,257
top 69%
Last wipeWiped2 OCT2026 · 28d 2h ago
28d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123410:0020:0005:0013:0022:0007:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608010:0020:0005:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
2 OCT 2026Fri 2 Oct, 07:04 UTC28d ago
1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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6/ 200
EU
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1/ 50
CZ/SK PVE!! No raid_No kill :-) RUSTUJgroups of 8+ · 3 on average
2/ 30
EU
BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average
3/ 200
CZ/SK RELAX PVEgroups of 8+ · monthly · 3 on average
0/ 30
EU
BroinRust [PVE MOD EU/EA]EU · groups of 10+ · biweekly · 3 on average
1/ 200
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does [PVE] Green Island - Heli-Training run?

The name of [PVE] Green Island - Heli-Training does not state a gather rate. 8 players per group is the default limit. The server runs combat training, loot is handed out; aim and PvP practice. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is in use on [PVE] Green Island - Heli-Training?

Size 2,500, seed 1215872013: the game generates the procedural map on [PVE] Green Island - Heli-Training. From this page you can view the map on RustMaps; the same size and seed give the same map. The name of the map is Custom Map.

Tags

On Rust Server Index, which lists and filters carry [PVE] Green Island - Heli-Training?

The Rust Server Index lists that include [PVE] Green Island - Heli-Training are Modded Rust servers, filed by play style, Aim training servers, filed, Build and creative servers, Creative servers, filed under C and Rust PvE servers, filed A to Z. It appears under the following filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on [PVE] Green Island - Heli-Training?

The server's own tags are listed here, and the game's server browser reads them: [PVE] Green Island - Heli-Training gives gmrust (Game mode): Survival on standard Rust rules; mp30 (Max players): 30 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Joining needs you on game protocol 2634; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^c (Creative): Build freely with no gathering: a creative sandbox; ^d (Combat training): Practise aim and PvP, with loot provided; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

What should you expect on [PVE] Green Island - Heli-Training when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 4 hours in.

How often is [PVE] Green Island - Heli-Training wiped, and on what schedule?

The record holds too few of [PVE] Green Island - Heli-Training's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 28 days 2 hours is when its current world was made.

Players and ranking

How is [PVE] Green Island - Heli-Training ranked compared with the rest?

On player hours over seven days, [PVE] Green Island - Heli-Training takes #15,257, within the top 69% of ranked servers.

What does the player count on [PVE] Green Island - Heli-Training look like?

The live count for [PVE] Green Island - Heli-Training stands at 0 players, out of 30 slots. 0 players is the average over the past seven days.

Server facts

What Rust version is [PVE] Green Island - Heli-Training on?

Rust network protocol 2634 and build 168909 on Linux is what you will find on [PVE] Green Island - Heli-Training. To join you need the same protocol; Steam handles the update.

Is [PVE] Green Island - Heli-Training reachable, and does it stay up?

The server is live at this moment: [PVE] Green Island - Heli-Training. The uptime it reports puts the last restart at about 7 days 12 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. On 13 September 2026 it was first seen by Rust Server Index.

What is performance like on [PVE] Green Island - Heli-Training?

Averaged over the last 48 hours, server fps was 60, with a low of 60. The entity count reached 47,232, covering buildings, deployables and all else in the world. Memory use reached as much as 2,506 MB. What players feel as lag is low fps together with a rising entity count.

Which region is [PVE] Green Island - Heli-Training in?

There is no region on record for [PVE] Green Island - Heli-Training; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 31.214.141.107:27000.

Connecting

What is the way onto [PVE] Green Island - Heli-Training?

Two ways in. Type client.connect 31.214.141.107:27000 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. The website can be found at https://discord.com/invite/bRPZVBvT8N.

Subject headings explained

Server tags

What each one means.

Published as mp30,ptrak,$r?,v2634,^c,^d,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp30
Max players 30 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Joining needs you on game protocol 2634.
cs168909
Build It runs build 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Gameplay

^c
Creative Build freely with no gathering: a creative sandbox.
^d
Combat training Practise aim and PvP, with loot provided.
^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.