Rust Server IndexCard catalogue of Rust servers

Holdings11,829 servers89,289 players82 fresh wipes

Call no.NA15426 On the shelf · online

Click2Play

Online NA 3.97.160.219:28015 checked 1h ago

Subjects
Players now
0/ 500
0% full
7-day average
0
peak –
Rank
#15,426
top 69% · #1534 in NA
Last wipeWiped1 NOV2025 · 361d 15h ago
361d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

0510152019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
Rusty Moose |US Main|NA · groups of 12+ · weekly · 250 on average
21/ 250
NA
Rustoria.co - US MainNA · groups of 16+ · weekly · 234 on average
30/ 250
NA
Rusty Moose |US Mondays|NA · groups of 12+ · weekly · 197 on average
327/ 350
NA
Rustafied.com - US FridayNA · groups of 16+ · weekly · 154 on average
8/ 100
NA
Rustoria.co - US MondaysNA · groups of 12+ · weekly · 154 on average
220/ 250
NA
Rustopia.gg - US Main PremiumNA · groups of 16+ · weekly · 143 on average
38/ 200
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does Click2Play run?

The name of Click2Play does not state a gather rate. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Community; it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is in use on Click2Play?

Click2Play runs a procedural map of size 6,000 with seed 19, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

On Rust Server Index, which lists and filters carry Click2Play?

These lists on Rust Server Index take Click2Play: Community Rust servers, indexed and North American Rust servers. Filed under these filters on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for Click2Play?

The server's own tags are listed here, and the game's server browser reads them: Click2Play gives gmrust (Game mode): Survival on standard Rust rules; mp500 (Max players): Player cap: 500; ts8 (Group limit): The team limit is 8, as in the standard game; v2603 (Protocol): Your client must run protocol 2603 to connect; cs135093 (Build): Build on file: 135093; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; NA (North America): North America is the region shown in the server browser. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

When does Click2Play wipe?

Its rhythm is not yet clear, since the record holds too few of Click2Play's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 361 days 15 hours is when its current world was made.

Player counts

What position does Click2Play hold among Rust servers?

On seven-day player hours, Click2Play takes #15,426 overall and #1,534 in North America, within the top 69% of ranked servers.

How many players are on Click2Play at the moment?

The live count for Click2Play stands at 0 players, out of 500 slots. Filed under seven-day average: 0 players.

Server details

What version does Click2Play use?

Rust network protocol 2603 and build 135093 on Linux is what you will find on Click2Play. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of Click2Play?

Right now Click2Play is up and running. About 5 days 12 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 100%, 168 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.

Is the performance on Click2Play good?

Averaged over the last 48 hours, server fps was 9, with a low of 7. Buildings, deployables and everything else in the world came to as many as 236,692 entities. The peak memory figure stood at 4,176 MB. What players feel as lag is low fps together with a rising entity count.

Where in the world is Click2Play hosted?

The NA tag places Click2Play, by its own listing, in North America. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 3.97.160.219:28015.

Joining the server

What steps lead onto Click2Play?

If you would rather use the console, press F1 in Rust and enter client.connect 3.97.160.219:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2603,NA,gmrust,cs135093,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp500
Max players Player cap: 500.
ts8
Group limit The team limit is 8, as in the standard game.
v2603
Protocol Your client must run protocol 2603 to connect.
cs135093
Build Build on file: 135093.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Region

NA
North America North America is the region shown in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.