Jorganization Civil War!
Online 24.86.143.141:20200 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
7 OCT 2026Wed 7 Oct, 05:24 UTC22d ago |
1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
What settings and rules does Jorganization Civil War! run?
No gather rate appears in the name Jorganization Civil War!. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Carbon. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on Jorganization Civil War!?
Generated by the game, the procedural map of Jorganization Civil War! has size 6,000 and seed 89612. From this page you can view the map on RustMaps; the same size and seed give the same map.
Lists and filters
On Rust Server Index, which lists and filters carry Jorganization Civil War!?
Filed under these Rust Server Index lists is Jorganization Civil War!: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What is meant by the tags on Jorganization Civil War!?
Filed under these tags, as published by Jorganization Civil War! and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp128 (Max players): 128 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): Plugins run through Carbon. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipes and resets
What should you expect on Jorganization Civil War! when wipe day comes?
The average peak across its recent wipes is 1 players. 4 hours into the latest wipe, the crowd reached its peak.
Which wipe timetable does Jorganization Civil War! follow?
Jorganization Civil War!'s rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 22 days 6 hours.
Population
What position does Jorganization Civil War! hold among Rust servers?
Filed under rankings: #15,323 for Jorganization Civil War! on seven-day player hours, top 69% overall.
Is Jorganization Civil War! quiet or crowded?
The live count for Jorganization Civil War! stands at 0 players, out of 128 slots. Averaged over the last seven days, the count is 0 players.
Server facts
What Rust version is Jorganization Civil War! on?
Rust network protocol 2635 and build 168909, on Windows, is what Jorganization Civil War! runs. Steam keeps your game updated, but the protocol must match for you to join.
How reliable is Jorganization Civil War!, and is it online now?
Right now Jorganization Civil War! is up and running. About 25 hours ago, by its own uptime figure, is when it last restarted. It was up 115 of 168 hours across the last 7 full days, or 68% of the time. It was first recorded by Rust Server Index on 5 October 2026.
Is the performance on Jorganization Civil War! good?
Averaged over the last 48 hours, server fps was 59, with a low of 34. The entity count reached 210,832, covering buildings, deployables and all else in the world. Up to 4,579 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.
Where in the world is Jorganization Civil War! hosted?
Jorganization Civil War! gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 24.86.143.141:20200.
Joining the server
What is the way onto Jorganization Civil War!?
Two ways in. Type client.connect 24.86.143.141:20200 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp128,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp128
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.