Rust Server IndexCard catalogue of Rust servers

Holdings11,739 servers61,775 players186 fresh wipes

Call no.15323 On the shelf · online

Jorganization Civil War!

Online 24.86.143.141:20200 checked 13m ago

Subjects 1. modded2. carbon
Players now
0/ 128
0% full
7-day average
0
peak –
Rank
#15,323
top 69%
Last wipeWiped7 OCT2026 · 22d 6h ago
22d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

025507510012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
7 OCT 2026Wed 7 Oct, 05:24 UTC22d ago
1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does Jorganization Civil War! run?

No gather rate appears in the name Jorganization Civil War!. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Carbon. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on Jorganization Civil War!?

Generated by the game, the procedural map of Jorganization Civil War! has size 6,000 and seed 89612. From this page you can view the map on RustMaps; the same size and seed give the same map.

Lists and filters

On Rust Server Index, which lists and filters carry Jorganization Civil War!?

Filed under these Rust Server Index lists is Jorganization Civil War!: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What is meant by the tags on Jorganization Civil War!?

Filed under these tags, as published by Jorganization Civil War! and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp128 (Max players): 128 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): Plugins run through Carbon. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

What should you expect on Jorganization Civil War! when wipe day comes?

The average peak across its recent wipes is 1 players. 4 hours into the latest wipe, the crowd reached its peak.

Which wipe timetable does Jorganization Civil War! follow?

Jorganization Civil War!'s rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 22 days 6 hours.

Population

What position does Jorganization Civil War! hold among Rust servers?

Filed under rankings: #15,323 for Jorganization Civil War! on seven-day player hours, top 69% overall.

Is Jorganization Civil War! quiet or crowded?

The live count for Jorganization Civil War! stands at 0 players, out of 128 slots. Averaged over the last seven days, the count is 0 players.

Server facts

What Rust version is Jorganization Civil War! on?

Rust network protocol 2635 and build 168909, on Windows, is what Jorganization Civil War! runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is Jorganization Civil War!, and is it online now?

Right now Jorganization Civil War! is up and running. About 25 hours ago, by its own uptime figure, is when it last restarted. It was up 115 of 168 hours across the last 7 full days, or 68% of the time. It was first recorded by Rust Server Index on 5 October 2026.

Is the performance on Jorganization Civil War! good?

Averaged over the last 48 hours, server fps was 59, with a low of 34. The entity count reached 210,832, covering buildings, deployables and all else in the world. Up to 4,579 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.

Where in the world is Jorganization Civil War! hosted?

Jorganization Civil War! gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 24.86.143.141:20200.

Joining the server

What is the way onto Jorganization Civil War!?

Two ways in. Type client.connect 24.86.143.141:20200 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp128,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival on standard Rust rules.
mp128
Max players 128 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build It runs build 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Mods and access

^z
Modded Plugins or changed settings put this under Modded.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.