Rust Server IndexCard catalogue of Rust servers

Holdings11,614 servers34,171 players69 fresh wipes

Call no.8210 Off the shelf · offline

Skid Row PvE

Offline 24.66.56.92:28015 checked 1h ago

Subjects 1. modded2. carbon3. pve
Players now
1/ 51
2% full
7-day average
1
peak 1
Rank
#8,210
top 37%
Last wipeWiped28 OCT2026 · 16h ago
16h ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeakWipe
00.250.50.75117:0014:0019:0022:0003:0005:00Wiped Tue 27 Oct, 17:34 UTCWIPE

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3 daysbetween real wipes
on rhythm
20%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
67%else halves by day 11

The first 48 hours of its last wipes

Mon 19 OctFri 16 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
28 OCT 2026Wed 28 Oct, 14:14 UTC16h ago
– – running 1
27 OCT 2026Tue 27 Oct, 17:34 UTC1d ago
– – – 1
19 OCT 2026Mon 19 Oct, 03:42 UTC10d ago
1 held half 8.6 days 1
16 OCT 2026Fri 16 Oct, 15:17 UTC12d ago
1 – 2.5 days 1
2 OCT 2026Fri 2 Oct, 14:21 UTC26d ago
1 halved by day 11 14 days 0
29 SEP 2026Tue 29 Sep, 14:37 UTC29d ago
1 held half 3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]groups of 10+ · monthly · 14 on average
8/ 200
EU
CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 4 on average
2/ 50
CZ/SK PVE!! No raid_No kill :-) RUSTUJgroups of 8+ · 3 on average
0/ 30
EU
BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average
4/ 200
EU
BroinRust [PVE MOD EU/EA]EU · groups of 10+ · biweekly · 3 on average
4/ 200
CZ/SK RELAX PVEgroups of 8+ · monthly · 3 on average
0/ 30
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does Skid Row PvE run?

The name of Skid Row PvE does not state a gather rate. The group limit is 8 players, the game's default. Filed under build & creative, no gathering; sandbox building. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Carbon. VAC, Valve's anti-cheat, is enabled.

Tags and filters

On Rust Server Index, which lists and filters carry Skid Row PvE?

The Rust Server Index lists that include Skid Row PvE are Modded Rust servers, filed by play style, Build and creative servers, Creative servers, filed under C and Rust PvE servers, filed A to Z. It appears under the following filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

What is meant by the tags on Skid Row PvE?

The server's own tags are listed here, and the game's server browser reads them: Skid Row PvE gives gmrust (Game mode): Survival on standard Rust rules; mp51 (Max players): Player cap: 51; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^c (Creative): Creative sandbox: nothing to gather, so build as you please; ^p (PvE): The world is the threat here, not other players; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

What happens on wipe day at Skid Row PvE?

The average peak across its recent wipes is 1 players. The latest wipe peaked 20 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 67% of the time. In the other cases, numbers dropped below half by day 11.

When does Skid Row PvE wipe?

No next wipe can be predicted for Skid Row PvE: its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 16 hours.

Player counts

Where does Skid Row PvE sit in the rankings?

The seven-day player-hours ranking places Skid Row PvE at #8,210, among the top 37% of ranked servers.

How many players are on Skid Row PvE at the moment?

The last check found Skid Row PvE offline, last seen 1 hours ago. The seven-day average is 1 players; the peak reached 1. The busiest point in the last 48 hours was 18:00 UTC, averaging 1 players.

Server facts

Which Rust build is Skid Row PvE running?

Rust network protocol 2635 and build 168909, on Windows, is what Skid Row PvE runs. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of Skid Row PvE?

Last seen 1 hours ago, Skid Row PvE is offline right now. It was up 11 of 168 hours across the last 7 full days, or 7% of the time. It was first recorded by Rust Server Index on 19 September 2026.

Where in the world is Skid Row PvE hosted?

There is no region on record for Skid Row PvE; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 24.66.56.92:28015.

Connecting

What steps lead onto Skid Row PvE?

Enter client.connect 24.66.56.92:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp51,ptrak,$r?,v2635,^z,^y,^c,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp51
Max players Player cap: 51.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build Build on file: 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Gameplay

^c
Creative Creative sandbox: nothing to gather, so build as you please.
^p
PvE The world is the threat here, not other players.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.