Project Plagued - LOCAL Flying Car v0.2 Test
Offline 24.45.218.201:28015 checked 45d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
On Project Plagued - LOCAL Flying Car v0.2 Test, which rules and settings apply?
You will find no gather rate in the name of Project Plagued - LOCAL Flying Car v0.2 Test. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC is on: Valve's anti-cheat is enabled.
Tags and filters
On Rust Server Index, which lists and filters carry Project Plagued - LOCAL Flying Car v0.2 Test?
Filed under these Rust Server Index lists is Project Plagued - LOCAL Flying Car v0.2 Test: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags listed for Project Plagued - LOCAL Flying Car v0.2 Test?
These are the tags Project Plagued - LOCAL Flying Car v0.2 Test publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs162989 (Build): Build on file: 162989; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
Which wipe timetable does Project Plagued - LOCAL Flying Car v0.2 Test follow?
Its rhythm is not yet clear, since the record holds too few of Project Plagued - LOCAL Flying Car v0.2 Test's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 47 days 22 hours.
Players and ranking
Is Project Plagued - LOCAL Flying Car v0.2 Test quiet or crowded?
The last check found Project Plagued - LOCAL Flying Car v0.2 Test offline, last seen 45 days 12 hours ago.
Operator and status
Which Rust build is Project Plagued - LOCAL Flying Car v0.2 Test running?
Rust network protocol 2633 and build 162989 on Windows is what you will find on Project Plagued - LOCAL Flying Car v0.2 Test. The protocol must match before you can join, and Steam takes care of updating it.
Is Project Plagued - LOCAL Flying Car v0.2 Test reachable, and does it stay up?
As of now Project Plagued - LOCAL Flying Car v0.2 Test is offline, with its last appearance 45 days 12 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The earliest sighting at Rust Server Index is 13 September 2026.
Where in the world is Project Plagued - LOCAL Flying Car v0.2 Test hosted?
There is no region on record for Project Plagued - LOCAL Flying Car v0.2 Test; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 24.45.218.201:28015.
Joining the server
How can you connect to Project Plagued - LOCAL Flying Car v0.2 Test?
Two ways in. Type client.connect 24.45.218.201:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp5,ptrak,$r?,v2633,gmrust,cs162989,ts8,^o^z
Game
gmrust
mp5
ts8
v2633
cs162989
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.