Testing Server | by hionet.com
Offline 23.81.34.186:27015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.1 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
14 OCT 2026Wed 14 Oct, 07:11 UTC15d ago |
0 | – | running | 0 |
23 SEP 2026Wed 23 Sep, 17:10 UTC35d ago |
0 | – | 20.6 days | 0 |
22 SEP 2026Tue 22 Sep, 15:09 UTC36d ago |
0 | – | 1.1 days | 0 |
21 SEP 2026Mon 21 Sep, 17:05 UTC37d ago |
0 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
On Testing Server | by hionet.com, which rules and settings apply?
No gather rate appears in the name Testing Server | by hionet.com. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. Vanilla is the server's own description: no changed rates, kits or rules: this is the game Facepunch ships. VAC, Valve's anti-cheat, is enabled.
What is the map on Testing Server | by hionet.com?
Size 3,500, seed 1606757962: the game generates the procedural map on Testing Server | by hionet.com. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Lists and filters
On Rust Server Index, which lists and filters carry Testing Server | by hionet.com?
The Rust Server Index lists that include Testing Server | by hionet.com are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags are attached to Testing Server | by hionet.com, and what do they stand for?
The server's own tags are listed here, and the game's server browser reads them: Testing Server | by hionet.com gives gmvanilla (Game mode): Survival in vanilla form; mp5 (Max players): 5 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167781 (Build): The game build here is 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe schedule
What happens on wipe day at Testing Server | by hionet.com?
At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe, the crowd reached its peak.
Which wipe timetable does Testing Server | by hionet.com follow?
There is no next wipe to predict for Testing Server | by hionet.com, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 15 days 7 hours is when its current world was made.
Population
How is Testing Server | by hionet.com ranked compared with the rest?
On player hours over seven days, Testing Server | by hionet.com takes #15,205, within the top 70% of ranked servers.
Is Testing Server | by hionet.com quiet or crowded?
Filed under offline: Testing Server | by hionet.com, last seen 15 days 6 hours ago.
Server details
What version does Testing Server | by hionet.com use?
Rust network protocol 2634 and build 167781 on Linux is what you will find on Testing Server | by hionet.com. Steam keeps your game updated, but the protocol must match for you to join.
What is the uptime and current status of Testing Server | by hionet.com?
The server is down at this moment; the last sighting of Testing Server | by hionet.com was 15 days 6 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The earliest sighting at Rust Server Index is 16 September 2026.
Where in the world is Testing Server | by hionet.com hosted?
No region is published by Testing Server | by hionet.com. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 23.81.34.186:27015.
Joining the server
What is the way onto Testing Server | by hionet.com?
If you would rather use the console, press F1 in Rust and enter client.connect 23.81.34.186:27015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. You will find its website at https://hionet.com.
Server tags
What each one means.
Published as mp5,ptrak,$r?,v2634,^v,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla
mp5
ts8
v2634
cs167781
ptrak
$r?
Difficulty
^v
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.