Rust Server IndexCard catalogue of Rust servers

Holdings11,826 servers82,123 players273 fresh wipes

Call no.15205 Off the shelf · offline

Testing Server | by hionet.com

Offline 23.81.34.186:27015 checked 15d ago

Subjects 1. vanilla2. modded3. oxide
Players now
0/ 5
0% full
7-day average
0
peak –
Rank
#15,205
top 70%
Last wipeWiped14 OCT2026 · 15d 7h ago
15d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct16 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.1 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Wed 14 OctWed 23 SepTue 22 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
14 OCT 2026Wed 14 Oct, 07:11 UTC15d ago
0 – running 0
23 SEP 2026Wed 23 Sep, 17:10 UTC35d ago
0 – 20.6 days 0
22 SEP 2026Tue 22 Sep, 15:09 UTC36d ago
0 – 1.1 days 0
21 SEP 2026Mon 21 Sep, 17:05 UTC37d ago
0 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Settings and map

On Testing Server | by hionet.com, which rules and settings apply?

No gather rate appears in the name Testing Server | by hionet.com. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. Vanilla is the server's own description: no changed rates, kits or rules: this is the game Facepunch ships. VAC, Valve's anti-cheat, is enabled.

What is the map on Testing Server | by hionet.com?

Size 3,500, seed 1606757962: the game generates the procedural map on Testing Server | by hionet.com. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Lists and filters

On Rust Server Index, which lists and filters carry Testing Server | by hionet.com?

The Rust Server Index lists that include Testing Server | by hionet.com are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags are attached to Testing Server | by hionet.com, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: Testing Server | by hionet.com gives gmvanilla (Game mode): Survival in vanilla form; mp5 (Max players): 5 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167781 (Build): The game build here is 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

What happens on wipe day at Testing Server | by hionet.com?

At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe, the crowd reached its peak.

Which wipe timetable does Testing Server | by hionet.com follow?

There is no next wipe to predict for Testing Server | by hionet.com, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 15 days 7 hours is when its current world was made.

Population

How is Testing Server | by hionet.com ranked compared with the rest?

On player hours over seven days, Testing Server | by hionet.com takes #15,205, within the top 70% of ranked servers.

Is Testing Server | by hionet.com quiet or crowded?

Filed under offline: Testing Server | by hionet.com, last seen 15 days 6 hours ago.

Server details

What version does Testing Server | by hionet.com use?

Rust network protocol 2634 and build 167781 on Linux is what you will find on Testing Server | by hionet.com. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of Testing Server | by hionet.com?

The server is down at this moment; the last sighting of Testing Server | by hionet.com was 15 days 6 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The earliest sighting at Rust Server Index is 16 September 2026.

Where in the world is Testing Server | by hionet.com hosted?

No region is published by Testing Server | by hionet.com. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 23.81.34.186:27015.

Joining the server

What is the way onto Testing Server | by hionet.com?

If you would rather use the console, press F1 in Rust and enter client.connect 23.81.34.186:27015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. You will find its website at https://hionet.com.

Subject headings explained

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2634,^v,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp5
Max players 5 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs167781
Build The game build here is 167781.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game Facepunch ships.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.