DodoLink Rust
Online 23.175.41.6:28015 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
On DodoLink Rust, which rules and settings apply?
You will find no gather rate in the name of DodoLink Rust. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on DodoLink Rust?
Generated by the game, the procedural map of DodoLink Rust has size 3,500 and seed 848213. From this page you can view the map on RustMaps; the same size and seed give the same map.
Tags
Which lists and filters on Rust Server Index is DodoLink Rust filed under?
The Rust Server Index lists that include DodoLink Rust are Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags are attached to DodoLink Rust, and what do they stand for?
Filed under these tags, as published by DodoLink Rust and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp60 (Max players): 60 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2631 (Protocol): Your client must run protocol 2631 to connect; cs158240 (Build): Build on file: 158240; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipes and resets
When does DodoLink Rust wipe?
DodoLink Rust's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 86 days 18 hours.
Player counts
What position does DodoLink Rust hold among Rust servers?
On player hours over seven days, DodoLink Rust takes #15,349, within the top 69% of ranked servers.
What does the player count on DodoLink Rust look like?
Filed under live counts: DodoLink Rust, 0 players on 60 slots at present. Averaged over the last seven days, the count is 0 players.
Operator and status
Which Rust build is DodoLink Rust running?
Rust network protocol 2631 and build 158240, on Linux, is what DodoLink Rust runs. Steam keeps your game updated, but the protocol must match for you to join.
Is DodoLink Rust reachable, and does it stay up?
The server is live at this moment: DodoLink Rust. The uptime it reports puts the last restart at about 5 days 23 hours ago. Uptime for the last 7 full days came to 86%, 144 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.
What is performance like on DodoLink Rust?
Server fps held at 99 on average across the last 48 hours, never dropping below 77. The entity count reached 70,121, covering buildings, deployables and all else in the world. Up to 2,945 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.
Where in the world is DodoLink Rust hosted?
There is no region on record for DodoLink Rust; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 23.175.41.6:28015.
How to join
What steps lead onto DodoLink Rust?
Enter client.connect 23.175.41.6:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp60,ptrak,$r?,v2631,gmrust,cs158240,ts8,^o^z
Game
gmrust
mp60
ts8
v2631
cs158240
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.