Rust Server IndexCard catalogue of Rust servers

Holdings11,700 servers44,565 players103 fresh wipes

Call no.15349 On the shelf · online

rustyonmars

Online 222.154.252.119:28027 checked 9m ago

Subjects 1. biweekly wipes 2. modded3. oxide
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,349
top 69%
Last wipeWiped2 OCT2026 · 26d 16h ago
26d ago · biweekly schedule
Next wipe
1d 7h
Fri 30 Oct, 09:02 UTC
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123402:0011:0020:0004:0013:0023:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040002:0011:0020:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 09:02 UTC, in 1d 7h. Its biweekly schedule tag · low confidence

usual gap
1.5 daysbetween real wipes
wipe-day peak
1players, last three wipes

Coming wipes

  1. in 1d 7hFri 30 Oct, 09:02 UTC
  2. in 7d 17hThu 5 Nov, 19:00 UTCFW
  3. in 15d 7hFri 13 Nov, 09:02 UTC
  4. in 29d 7hFri 27 Nov, 09:02 UTC
  5. in 35d 17hThu 3 Dec, 19:00 UTCFW
  6. in 43d 7hFri 11 Dec, 09:02 UTC

The first 48 hours of its last wipes

Fri 2 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
2 OCT 2026Fri 2 Oct, 09:02 UTC26d ago
1 – running 0
30 SEP 2026Wed 30 Sep, 21:12 UTC28d ago
1 – 1.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 40 on average
48/ 100
EA
[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 17 on average
2/ 100
EU
СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10EU · groups of 50+ · biweekly · 9 on average
3/ 200
EU
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 8 on average
4/ 200
10/ 50
EA
[JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/16~10/29EA · no group limit · biweekly · 4 on average
1/ 20
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does rustyonmars run?

The name of rustyonmars does not state a gather rate. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on rustyonmars?

Size 4,500, seed 20260907: the game generates the procedural map on rustyonmars. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags and filters

Which lists and filters on Rust Server Index is rustyonmars filed under?

These lists on Rust Server Index take rustyonmars: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

How should you read the tags listed for rustyonmars?

Filed under these tags, as published by rustyonmars and read by the game's server browser: gmvanilla (Game mode): Unmodified survival rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^b (Biweekly): Two weeks between wipes; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

How does a wipe day run on rustyonmars?

The average peak across its recent wipes is 1 players. 2 hours into the latest wipe, the crowd reached its peak.

How often is rustyonmars wiped, and on what schedule?

Its schedule is unconfirmed: too few of rustyonmars's wipes are on record, and the prediction follows the tag. On Friday 30 October at 09:02 UTC the next wipe is due. Its present world dates from 26 days 16 hours. Its tags state wipes every two weeks.

Player counts

Where does rustyonmars sit in the rankings?

The seven-day player-hours ranking places rustyonmars at #15,349, among the top 69% of ranked servers.

What does the player count on rustyonmars look like?

rustyonmars is currently showing 0 players on 50 slots. Filed under seven-day average: 0 players.

Server details

What version does rustyonmars use?

Rust network protocol 2635 and build 168909, on Linux, is what rustyonmars runs. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of rustyonmars?

Right now rustyonmars is up and running. The uptime it reports puts the last restart at about 7 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. It was first recorded by Rust Server Index on 13 September 2026.

What is performance like on rustyonmars?

The last 48 hours give an average of 128 server fps and a floor of 80. Buildings, deployables and everything else in the world came to as many as 180,116 entities. Memory use reached as much as 3,776 MB. What players feel as lag is low fps together with a rising entity count.

What is the location of rustyonmars?

rustyonmars gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 222.154.252.119:28027.

Joining the server

What is the way onto rustyonmars?

If you would rather use the console, press F1 in Rust and enter client.connect 222.154.252.119:28027. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. You will find its website at https://rustyonmars.com/rust/.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^b,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Unmodified survival rules.
mp50
Max players 50 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Wipe schedule

^b
Biweekly Two weeks between wipes.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.