rustyonmars
Online 222.154.252.119:28027 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 09:02 UTC, in 1d 7h. Its biweekly schedule tag · low confidence
- usual gap
- 1.5 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
Coming wipes
- in 1d 7hFri 30 Oct, 09:02 UTC
- in 7d 17hThu 5 Nov, 19:00 UTCFW
- in 15d 7hFri 13 Nov, 09:02 UTC
- in 29d 7hFri 27 Nov, 09:02 UTC
- in 35d 17hThu 3 Dec, 19:00 UTCFW
- in 43d 7hFri 11 Dec, 09:02 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
2 OCT 2026Fri 2 Oct, 09:02 UTC26d ago |
1 | – | running | 0 |
30 SEP 2026Wed 30 Sep, 21:12 UTC28d ago |
1 | – | 1.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
What settings and rules does rustyonmars run?
The name of rustyonmars does not state a gather rate. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on rustyonmars?
Size 4,500, seed 20260907: the game generates the procedural map on rustyonmars. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Tags and filters
Which lists and filters on Rust Server Index is rustyonmars filed under?
These lists on Rust Server Index take rustyonmars: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
How should you read the tags listed for rustyonmars?
Filed under these tags, as published by rustyonmars and read by the game's server browser: gmvanilla (Game mode): Unmodified survival rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^b (Biweekly): Two weeks between wipes; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe schedule
How does a wipe day run on rustyonmars?
The average peak across its recent wipes is 1 players. 2 hours into the latest wipe, the crowd reached its peak.
How often is rustyonmars wiped, and on what schedule?
Its schedule is unconfirmed: too few of rustyonmars's wipes are on record, and the prediction follows the tag. On Friday 30 October at 09:02 UTC the next wipe is due. Its present world dates from 26 days 16 hours. Its tags state wipes every two weeks.
Player counts
Where does rustyonmars sit in the rankings?
The seven-day player-hours ranking places rustyonmars at #15,349, among the top 69% of ranked servers.
What does the player count on rustyonmars look like?
rustyonmars is currently showing 0 players on 50 slots. Filed under seven-day average: 0 players.
Server details
What version does rustyonmars use?
Rust network protocol 2635 and build 168909, on Linux, is what rustyonmars runs. The protocol must match before you can join, and Steam takes care of updating it.
What is the uptime and current status of rustyonmars?
Right now rustyonmars is up and running. The uptime it reports puts the last restart at about 7 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. It was first recorded by Rust Server Index on 13 September 2026.
What is performance like on rustyonmars?
The last 48 hours give an average of 128 server fps and a floor of 80. Buildings, deployables and everything else in the world came to as many as 180,116 entities. Memory use reached as much as 3,776 MB. What players feel as lag is low fps together with a rising entity count.
What is the location of rustyonmars?
rustyonmars gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 222.154.252.119:28027.
Joining the server
What is the way onto rustyonmars?
If you would rather use the console, press F1 in Rust and enter client.connect 222.154.252.119:28027. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. You will find its website at https://rustyonmars.com/rust/.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,^b,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
