Rust Server IndexCard catalogue of Rust servers

Holdings11,594 servers39,385 players134 fresh wipes

Call no.12946 Off the shelf · offline

Local Build Server

Offline 221.143.44.68:28015 checked 2d ago

Subjects 1. modded2. carbon
Players now
1/ 2
50% full
7-day average
0
peak 1
Rank
#12,946
top 58%
Last wipeWiped14 OCT2026 · 15d 19h ago
15d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep5 Oct15 Oct20 Oct25 Oct30 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
13.9 daysbetween real wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 14 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
14 OCT 2026Wed 14 Oct, 10:21 UTC15d ago
1 – running 1
30 SEP 2026Wed 30 Sep, 12:55 UTC29d ago
1 held half 13.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU 32/ 999
NA 71/ 999
OC 52/ 150
EU
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 36 on average
1/ 100
EU
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 23 on average
6/ 100
Reference desk

Quick answers

From the figures on this page.

Map and rules

On Local Build Server, which rules and settings apply?

The name of Local Build Server does not state a gather rate. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Carbon. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on Local Build Server?

A procedural map, generated by the game, is what Local Build Server runs.

Lists and filters

On Rust Server Index, which lists and filters carry Local Build Server?

The Rust Server Index lists that include Local Build Server are Modded Rust servers, filed by play style and Build and creative servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which tags are attached to Local Build Server, and what do they stand for?

These are the tags Local Build Server publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp2 (Max players): Player cap: 2; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

What happens on wipe day at Local Build Server?

The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

When does Local Build Server wipe?

Local Build Server's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 15 days 19 hours is when its current world was made.

Population

How is Local Build Server ranked compared with the rest?

On player hours over seven days, Local Build Server takes #12,946, within the top 58% of ranked servers.

What does the player count on Local Build Server look like?

At present Local Build Server is offline; its last sighting was 2 days 23 hours ago. The seven-day average is 0 players; the peak reached 1.

Server details

What Rust version is Local Build Server on?

Rust network protocol 2635 and build 168909 on Windows is what you will find on Local Build Server. To join you need the same protocol; Steam handles the update.

Is Local Build Server reachable, and does it stay up?

Last seen 2 days 23 hours ago, Local Build Server is offline right now. Of the last 7 full days, 6 of 168 hours were up, 4% of the time. The earliest sighting at Rust Server Index is 30 September 2026.

Where in the world is Local Build Server hosted?

Local Build Server gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 221.143.44.68:28015.

How to join

What steps lead onto Local Build Server?

Enter client.connect 221.143.44.68:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival on standard Rust rules.
mp2
Max players Player cap: 2.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build The game build here is 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.