MORU RustServer s1
Online 220.158.16.162:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 0.3 daysbetween real wipes
- wipe-day peak
- 2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
2 OCT 2026Fri 2 Oct, 06:24 UTC25d ago |
2 | – | running | 0 |
1 OCT 2026Thu 1 Oct, 22:48 UTC FW26d ago |
2 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
What settings and rules does MORU RustServer s1 run?
You will find no gather rate in the name of MORU RustServer s1. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC is on: Valve's anti-cheat is enabled.
What is the map on MORU RustServer s1?
MORU RustServer s1 runs a procedural map of size 4,500 with seed 19686, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map. The name of the map is Custom Map.
Tags
Where does MORU RustServer s1 appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take MORU RustServer s1: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by the tags on MORU RustServer s1?
These are the tags MORU RustServer s1 publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp50 (Max players): Player cap: 50; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe dates
How does a wipe day run on MORU RustServer s1?
The average peak across its recent wipes is 2 players. 10 hours into the latest wipe, the crowd reached its peak.
How often is MORU RustServer s1 wiped, and on what schedule?
Its rhythm is not yet clear, since the record holds too few of MORU RustServer s1's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 25 days 21 hours.
Population
Where does MORU RustServer s1 sit in the rankings?
The seven-day player-hours ranking places MORU RustServer s1 at #5,854, among the top 26% of ranked servers.
What does the player count on MORU RustServer s1 look like?
Filed under live counts: MORU RustServer s1, 0 players on 50 slots at present. The seven-day average is 0 players; the peak reached 1. Over the last 48 hours, 15:00 UTC drew the highest average: 1 players.
Server facts
Which Rust build is MORU RustServer s1 running?
Rust network protocol 2635 and build 168909, on Linux, is what MORU RustServer s1 runs. The protocol must match before you can join, and Steam takes care of updating it.
Is MORU RustServer s1 reachable, and does it stay up?
Right now MORU RustServer s1 is up and running. Its reported uptime gives the last restart as roughly 5 hours ago. Uptime for the last 7 full days came to 100%, 168 hours out of 168. It was first recorded by Rust Server Index on 13 September 2026.
Is the performance on MORU RustServer s1 good?
Averaged over the last 48 hours, server fps was 120, with a low of 99. Buildings, deployables and everything else in the world came to as many as 88,804 entities. The peak memory figure stood at 3,709 MB. Lag, to players, is low fps and an entity count that climbs.
Where in the world is MORU RustServer s1 hosted?
MORU RustServer s1 gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 220.158.16.162:28015.
How to join
What steps lead onto MORU RustServer s1?
If you would rather use the console, press F1 in Rust and enter client.connect 220.158.16.162:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.