Rust Server IndexCard catalogue of Rust servers

Holdings11,756 servers64,636 players196 fresh wipes

Call no.15962 Off the shelf · offline

MoonRust [261 Devblog]

Offline 217.87.231.46:28015 checked 23d ago

Subjects 1. modded
Players now
0/ 25
0% full
7-day average
0
peak –
Rank
#15,962
top 71%
Last wipeWiped3 OCT2026 · 26d 0h ago
26d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct5 Oct7 Oct10 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.8 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
3 OCT 2026Sat 3 Oct, 10:37 UTC26d ago
0 – running 0
2 OCT 2026Fri 2 Oct, 15:39 UTC26d ago
0 – 0.8 days 0
2 OCT 2026Fri 2 Oct, 07:07 UTC27d ago
0 – 0.4 days 0
1 OCT 2026Thu 1 Oct, 06:34 UTC28d ago
0 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 149 on average
163/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
133/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
186/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
68/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
13/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
18/ 1000
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On MoonRust [261 Devblog], which rules and settings apply?

The name of MoonRust [261 Devblog] does not state a gather rate. The server does not publish a group limit. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. VAC, Valve's anti-cheat, is enabled.

What is the map on MoonRust [261 Devblog]?

Generated by the game, the map is procedural on MoonRust [261 Devblog].

Tags

On Rust Server Index, which lists and filters carry MoonRust [261 Devblog]?

Filed under these Rust Server Index lists is MoonRust [261 Devblog]: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded.

How should you read the tags listed for MoonRust [261 Devblog]?

Filed under these tags, as published by MoonRust [261 Devblog] and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp25 (Max players): The queue ceiling sits at 25; v2332 (Protocol): The protocol is 2332; older or newer clients cannot join; ptrak (Networking): Networking runs on RakNet, the game's default layer; oxide (Oxide): Oxide, also known as uMod, provides the plugin framework; modded (Modded): This one is Modded, since plugins or settings change how it plays; h955eb6e7 (Custom tag): A custom tag: set by the owner or a plugin, not by Rust itself; stok (Custom tag): A custom tag: set by the owner or a plugin, not by Rust itself. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

How does a wipe day run on MoonRust [261 Devblog]?

The average peak across its recent wipes is 0 players. The latest wipe peaked 0 hours in.

How often is MoonRust [261 Devblog] wiped, and on what schedule?

No next wipe can be predicted for MoonRust [261 Devblog]: its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 26 days.

Player counts

What position does MoonRust [261 Devblog] hold among Rust servers?

On player hours over seven days, MoonRust [261 Devblog] takes #15,962, within the top 71% of ranked servers.

How many players are on MoonRust [261 Devblog] at the moment?

At present MoonRust [261 Devblog] is offline; its last sighting was 23 days 21 hours ago.

Server details

What Rust version is MoonRust [261 Devblog] on?

Rust network protocol 2332, on Windows, is what MoonRust [261 Devblog] runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is MoonRust [261 Devblog], and is it online now?

The server is down at this moment; the last sighting of MoonRust [261 Devblog] was 23 days 21 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 30 September 2026 it was first seen by Rust Server Index.

Where in the world is MoonRust [261 Devblog] hosted?

No region is published by MoonRust [261 Devblog]. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 217.87.231.46:28015.

How to join

What steps lead onto MoonRust [261 Devblog]?

If you would rather use the console, press F1 in Rust and enter client.connect 217.87.231.46:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp25,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival on standard Rust rules.
mp25
Max players The queue ceiling sits at 25.
v2332
Protocol The protocol is 2332; older or newer clients cannot join.
ptrak
Networking Networking runs on RakNet, the game's default layer.

Mods and access

oxide
Oxide Oxide, also known as uMod, provides the plugin framework.
modded
Modded This one is Modded, since plugins or settings change how it plays.

Other

h955eb6e7
Custom tag A custom tag: set by the owner or a plugin, not by Rust itself.
stok
Custom tag A custom tag: set by the owner or a plugin, not by Rust itself.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.