Snow_Main
Offline 217.60.245.30:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 13% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.5 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 13players, last three wipes
- crowd held
- 50%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 18 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
23 OCT 2026Fri 23 Oct, 16:51 UTC5d ago |
12 | – | running | 1 |
21 OCT 2026Wed 21 Oct, 11:15 UTC7d ago |
13 | held half | 2.2 days | 2 |
20 OCT 2026Tue 20 Oct, 15:43 UTC8d ago |
13 | – | 0.8 days | 0 |
17 OCT 2026Sat 17 Oct, 17:02 UTC11d ago |
17 | halved by day 1 | 2.9 days | 0 |
16 OCT 2026Fri 16 Oct, 21:28 UTC12d ago |
17 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
Where can you read the rules and settings that apply on Snow_Main?
The name of Snow_Main does not state a gather rate. The server sets a group limit of 1000 players. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC is off: Valve's anti-cheat is disabled.
What is the map on Snow_Main?
Snow_Main runs a procedural map of size 3,000 with seed 645654, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map.
Lists and filters
Which lists and filters on Rust Server Index is Snow_Main filed under?
The Rust Server Index lists that include Snow_Main are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags listed for Snow_Main?
Filed under these tags, as published by Snow_Main and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp150 (Max players): The queue ceiling sits at 150; ts1000 (Group limit): The team ceiling is 1000; v2617 (Protocol): The protocol is 2617; older or newer clients cannot join; cs140534 (Build): It runs build 140534; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipes and resets
How does a wipe day run on Snow_Main?
At their busiest, its recent wipes drew 13 players on average. The latest wipe peaked 18 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 50% of the time. By day 1 the crowd had fallen below half when it didn't hold.
How often is Snow_Main wiped, and on what schedule?
There is no next wipe to predict for Snow_Main, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 5 days 12 hours is when its current world was made.
Player counts
What position does Snow_Main hold among Rust servers?
The seven-day player-hours ranking places Snow_Main at #2,791, among the top 13% of ranked servers.
What does the player count on Snow_Main look like?
At present Snow_Main is offline; its last sighting was 4 days 8 hours ago. Averaged across seven days: 3 players, peaking at 12.
Server facts
What Rust version is Snow_Main on?
Rust network protocol 2617 and build 140534, on Linux, is what Snow_Main runs. The protocol must match before you can join, and Steam takes care of updating it.
How reliable is Snow_Main, and is it online now?
Last seen 4 days 8 hours ago, Snow_Main is offline right now. It was up 70 of 168 hours across the last 7 full days, or 42% of the time. It was first recorded by Rust Server Index on 16 October 2026.
What is the location of Snow_Main?
Snow_Main gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 217.60.245.30:28015.
Connecting
What steps lead onto Snow_Main?
Two ways in. Type client.connect 217.60.245.30:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. https://free-rust.pro is where its website lives.
Server tags
What each one means.
Published as mp150,ptrak,$r?,v2617,gmrust,cs140534,ts1000,^o^z
Game
gmrust
mp150
ts1000
v2617
cs140534
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.