Rust Server IndexCard catalogue of Rust servers

Holdings11,620 servers32,059 players73 fresh wipes

Call no.2791 Off the shelf · offline

Snow_Main

Offline 217.60.245.30:28015 checked 4d ago

Subjects 1. modded2. oxide
Players now
3/ 150
2% full
7-day average
3
peak 12
Rank
#2,791
top 13%
Last wipeWiped23 OCT2026 · 5d 12h ago
5d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.5 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
13players, last three wipes
crowd held
50%else halves by day 1

The first 48 hours of its last wipes

Fri 23 OctWed 21 OctTue 20 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 18 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
23 OCT 2026Fri 23 Oct, 16:51 UTC5d ago
12 – running 1
21 OCT 2026Wed 21 Oct, 11:15 UTC7d ago
13 held half 2.2 days 2
20 OCT 2026Tue 20 Oct, 15:43 UTC8d ago
13 – 0.8 days 0
17 OCT 2026Sat 17 Oct, 17:02 UTC11d ago
17 halved by day 1 2.9 days 0
16 OCT 2026Fri 16 Oct, 21:28 UTC12d ago
17 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 152 on average
44/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
129/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
62/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
18/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
3/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
4/ 1000
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on Snow_Main?

The name of Snow_Main does not state a gather rate. The server sets a group limit of 1000 players. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC is off: Valve's anti-cheat is disabled.

What is the map on Snow_Main?

Snow_Main runs a procedural map of size 3,000 with seed 645654, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map.

Lists and filters

Which lists and filters on Rust Server Index is Snow_Main filed under?

The Rust Server Index lists that include Snow_Main are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags listed for Snow_Main?

Filed under these tags, as published by Snow_Main and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp150 (Max players): The queue ceiling sits at 150; ts1000 (Group limit): The team ceiling is 1000; v2617 (Protocol): The protocol is 2617; older or newer clients cannot join; cs140534 (Build): It runs build 140534; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

How does a wipe day run on Snow_Main?

At their busiest, its recent wipes drew 13 players on average. The latest wipe peaked 18 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 50% of the time. By day 1 the crowd had fallen below half when it didn't hold.

How often is Snow_Main wiped, and on what schedule?

There is no next wipe to predict for Snow_Main, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 5 days 12 hours is when its current world was made.

Player counts

What position does Snow_Main hold among Rust servers?

The seven-day player-hours ranking places Snow_Main at #2,791, among the top 13% of ranked servers.

What does the player count on Snow_Main look like?

At present Snow_Main is offline; its last sighting was 4 days 8 hours ago. Averaged across seven days: 3 players, peaking at 12.

Server facts

What Rust version is Snow_Main on?

Rust network protocol 2617 and build 140534, on Linux, is what Snow_Main runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is Snow_Main, and is it online now?

Last seen 4 days 8 hours ago, Snow_Main is offline right now. It was up 70 of 168 hours across the last 7 full days, or 42% of the time. It was first recorded by Rust Server Index on 16 October 2026.

What is the location of Snow_Main?

Snow_Main gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 217.60.245.30:28015.

Connecting

What steps lead onto Snow_Main?

Two ways in. Type client.connect 217.60.245.30:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. https://free-rust.pro is where its website lives.

Subject headings explained

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2617,gmrust,cs140534,ts1000,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp150
Max players The queue ceiling sits at 150.
ts1000
Group limit The team ceiling is 1000.
v2617
Protocol The protocol is 2617; older or newer clients cannot join.
cs140534
Build It runs build 140534.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.