Local Dev Server (Carbon)
Offline 217.253.82.128:28505 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
On Local Dev Server (Carbon), which rules and settings apply?
You will find no gather rate in the name of Local Dev Server (Carbon). The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Carbon. VAC, Valve's anti-cheat, is enabled.
Lists and filters
On Rust Server Index, which lists and filters carry Local Dev Server (Carbon)?
The Rust Server Index lists that include Local Dev Server (Carbon) are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags listed for Local Dev Server (Carbon)?
Filed under these tags, as published by Local Dev Server (Carbon) and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Your client must run protocol 2634 to connect; cs166655 (Build): Build on file: 166655; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe dates
When does Local Dev Server (Carbon) wipe?
The record holds too few of Local Dev Server (Carbon)'s wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 10 days 3 hours.
Player counts
How is Local Dev Server (Carbon) ranked compared with the rest?
The seven-day player-hours ranking places Local Dev Server (Carbon) at #15,308, among the top 70% of ranked servers.
What does the player count on Local Dev Server (Carbon) look like?
Filed under offline: Local Dev Server (Carbon), last seen 10 days 3 hours ago.
Server facts
What Rust version is Local Dev Server (Carbon) on?
Rust network protocol 2634 and build 166655 on Windows is what you will find on Local Dev Server (Carbon). Steam keeps your game updated, but the protocol must match for you to join.
How reliable is Local Dev Server (Carbon), and is it online now?
The server is down at this moment; the last sighting of Local Dev Server (Carbon) was 10 days 3 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 19 October 2026.
What is the location of Local Dev Server (Carbon)?
Local Dev Server (Carbon) gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 217.253.82.128:28505.
Connecting
What is the way onto Local Dev Server (Carbon)?
Two ways in. Type client.connect 217.253.82.128:28505 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2634,gmrust,cs166655,ts8,^z,^y
Game
gmrust
mp50
ts8
v2634
cs166655
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.