Rust Server IndexCard catalogue of Rust servers

Holdings11,594 servers39,481 players135 fresh wipes

Call no.14398 Off the shelf · offline

Staging Carbon

Offline 217.233.132.176:28015 checked 29d ago

Subjects 1. modded2. carbon
Players now
1/ 1
100% full
7-day average
0
peak –
Rank
#14,398
top 60%
Last wipeWiped30 SEP2026 · 29d 16h ago
29d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3.3 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Wed 30 SepFri 25 SepWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
30 SEP 2026Wed 30 Sep, 12:59 UTC29d ago
1 – running 1
25 SEP 2026Fri 25 Sep, 10:05 UTC34d ago
1 – 5.1 days 1
23 SEP 2026Wed 23 Sep, 22:19 UTC36d ago
1 – 1.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 151 on average
34/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
123/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 123 on average
43/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average
11/ 700
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average
38/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
45/ 200
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on Staging Carbon?

No gather rate appears in the name Staging Carbon. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Carbon. VAC is on: Valve's anti-cheat is enabled.

What is the map on Staging Carbon?

A procedural map, generated by the game, is what Staging Carbon runs.

Tags

On Rust Server Index, which lists and filters carry Staging Carbon?

These lists on Rust Server Index take Staging Carbon: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What is meant by the tags on Staging Carbon?

These are the tags Staging Carbon publishes; the game's server browser reads this list: gmvanilla (Game mode): Unmodified survival rules; mp1 (Max players): The queue ceiling sits at 1; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs166318 (Build): It runs build 166318; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): Carbon provides the plugin framework. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

What happens on wipe day at Staging Carbon?

The average peak across its recent wipes is 1 players. The latest wipe peaked 1 hours in.

When does Staging Carbon wipe?

No next wipe can be predicted for Staging Carbon: its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 29 days 16 hours.

Population

What position does Staging Carbon hold among Rust servers?

Filed under rankings: #14,398 for Staging Carbon on seven-day player hours, top 60% overall.

How many players are on Staging Carbon at the moment?

Filed under offline: Staging Carbon, last seen 29 days 14 hours ago.

Server facts

Which Rust build is Staging Carbon running?

Rust network protocol 2634 and build 166318, on Windows, is what Staging Carbon runs. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of Staging Carbon?

As of now Staging Carbon is offline, with its last appearance 29 days 14 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 19 September 2026.

What is the location of Staging Carbon?

There is no region on record for Staging Carbon; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 217.233.132.176:28015.

Connecting

How can you connect to Staging Carbon?

Two ways in. Type client.connect 217.233.132.176:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs166318,ts8,^z,^y

Game

gmvanilla
Game mode Unmodified survival rules.
mp1
Max players The queue ceiling sits at 1.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs166318
Build It runs build 166318.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Plugins or changed settings put this under Modded.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.