Rust Server IndexCard catalogue of Rust servers

Holdings11,618 servers39,491 players102 fresh wipes

Call no.16028 Off the shelf · offline

MiniCore Dev

Offline 217.217.244.41:28015 checked 28d ago

Subjects 1. modded2. carbon
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#16,028
top 67%
Last wipeWiped29 SEP2026 · 28d 13h ago
28d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
29 SEP 2026Tue 29 Sep, 17:12 UTC28d ago
1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 156 on average
102/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average
135/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average
109/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average
44/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
4/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
20/ 1000
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does MiniCore Dev run?

The name of MiniCore Dev does not state a gather rate. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Carbon plugins are run on it. VAC is on: Valve's anti-cheat is enabled.

What is the map on MiniCore Dev?

Generated by the game, the map is procedural on MiniCore Dev.

Lists and filters

Where does MiniCore Dev appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include MiniCore Dev are Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What is meant by the tags on MiniCore Dev?

The server's own tags are listed here, and the game's server browser reads them: MiniCore Dev gives gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): Player cap: 10; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs165217 (Build): The game build here is 165217; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): The Carbon plugin framework runs here. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

What happens on wipe day at MiniCore Dev?

Its recent wipes averaged 1 players at peak. 0 hours into the latest wipe, the crowd reached its peak.

When does MiniCore Dev wipe?

The record holds too few of MiniCore Dev's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 28 days 13 hours.

Population

What position does MiniCore Dev hold among Rust servers?

The seven-day player-hours ranking places MiniCore Dev at #16,028, among the top 67% of ranked servers.

What does the player count on MiniCore Dev look like?

At present MiniCore Dev is offline; its last sighting was 28 days 8 hours ago.

Operator and status

Which Rust build is MiniCore Dev running?

Rust network protocol 2633 and build 165217, on Windows, is what MiniCore Dev runs. To join you need the same protocol; Steam handles the update.

Is MiniCore Dev reachable, and does it stay up?

The server is down at this moment; the last sighting of MiniCore Dev was 28 days 8 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 29 September 2026.

What is the location of MiniCore Dev?

MiniCore Dev gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 217.217.244.41:28015.

How to join

How can you connect to MiniCore Dev?

If you would rather use the console, press F1 in Rust and enter client.connect 217.217.244.41:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players Player cap: 10.
ts8
Group limit Game default applies: teams of up to 8.
v2633
Protocol The protocol is 2633; older or newer clients cannot join.
cs165217
Build The game build here is 165217.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Plugins or changed settings put this under Modded.
^y
Carbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.