Rust Server IndexCard catalogue of Rust servers

Holdings11,829 servers89,289 players28 fresh wipes

Call no.15496 Off the shelf · offline

Local Input Inversion POC

Offline 217.178.133.64:28015 checked 36d ago

Subjects 1. modded2. oxide
Players now
0/ 4
0% full
7-day average
0
peak –
Rank
#15,496
top 67%
Last wipeWiped22 SEP2026 · 36d 12h ago
36d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does Local Input Inversion POC run?

The name of Local Input Inversion POC does not state a gather rate. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.

What is the map on Local Input Inversion POC?

Local Input Inversion POC runs a procedural map, which the game generates.

Lists and filters

Where does Local Input Inversion POC appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include Local Input Inversion POC are Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on Local Input Inversion POC?

Filed under these tags, as published by Local Input Inversion POC and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp4 (Max players): The queue ceiling sits at 4; ts8 (Group limit): Teams cap at 8, the default setting; v2633 (Protocol): Joining needs you on game protocol 2633; cs164530 (Build): It runs build 164530; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

When does Local Input Inversion POC wipe?

Local Input Inversion POC's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 36 days 12 hours is when its current world was made.

Players and ranking

How is Local Input Inversion POC ranked compared with the rest?

Filed under rankings: #15,496 for Local Input Inversion POC on seven-day player hours, top 67% overall.

How many players are on Local Input Inversion POC at the moment?

Filed under offline: Local Input Inversion POC, last seen 36 days 12 hours ago.

Server details

What version does Local Input Inversion POC use?

Rust network protocol 2633 and build 164530, on Windows, is what Local Input Inversion POC runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is Local Input Inversion POC, and is it online now?

Last seen 36 days 12 hours ago, Local Input Inversion POC is offline right now. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 22 September 2026.

Where in the world is Local Input Inversion POC hosted?

No region is published by Local Input Inversion POC. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 217.178.133.64:28015.

Connecting

What steps lead onto Local Input Inversion POC?

Two ways in. Type client.connect 217.178.133.64:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp4
Max players The queue ceiling sits at 4.
ts8
Group limit Teams cap at 8, the default setting.
v2633
Protocol Joining needs you on game protocol 2633.
cs164530
Build It runs build 164530.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.